Rise of Rome is a small mod that his base is the prologue map, adding regions and towns, at the start only the Republic of Rome is playable but all others...
Rise of Rome features include tight hoplite formation rather than the pikemen phalanx fromation and
The map is the prologue map, with added regions and towns.
Republic of Rome.
The City-States of Taras.
Senones Gallo-Celtic Tribe.
Insubres Gallo-Celtic Tribe.
Starting date: 400BC, also include 1 year per turn script to make years past little faster.
Roster of the italic factions is similar with little exceptions, only the Republic of Rome get the Polybian Reforms that transfer all their roster into few core units,
including the Hastati, Principes and the Triarii, when this moment come Rome should have the upper hand.
As far as i tested its not an easy campaign, at least with Rome it will be a challenge.
Known missing/todo things:
-Sounds to units
-Change generals portraits
-Change generals names
Now with the remaster that caught me unprepared and other stuff i wont complete those, still the mod is very playable.
Important note, the Senate has been removed so dont click on the Senate buttons in game, it will crash.
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