Welcome to Resident Evil - Barry's Mod. I have been working on this mod for Resident Evil PC since around may 2019. What started off as an experiment with me changing in-game sounds slowly grew into a large scale modification for Resident Evil. I slowly began to learn how to edit sounds, graphics, enemies, items, 3D models and more. I hope everyone who plays this mod enjoys it as much as I have making it. It's been a lot of work and passion to get this mod completed and I hope it shows. This mod is created by a fan, for the fans.
Resident Evil - Barry's Mod v2.1c
After 2 years, Barry's Mod has finally been updated with a whole bunch of new features,
fixes and improvements. Experience the survival horror one more time in a new,
fresh and exciting way!
Removed 2nd Magnum
I have removed the use of two Magnum weapons as this was a poor choice of gameplay.
Now there is only one which you will start the game with.
You will now take several new routes through the game in order to find
keys, health items and other resources.
Changed Item Locations
Many of the item locations have been changed to provide a new fresh experience.
Changed Some Puzzle Solutions
The solutions to two puzzles have been changed.
One in the Spencer Mansion and another in the Arklay Research Lab.
Removed Narrative Choices
I have removed the choices the game provides which can affect how the game story will
progress. The reason for this is that some choices have no affect on what happens and
I also wanted to force Barry's Mod to have both the 'Good' and 'Best' endings available.
Updated Cutscene Text
I have added names to the cutscene text to provide clarity on who is talking and when.
Updated Boss Battles
You will now be forced to fight the bosses in Resident Evil. Many advanced
players would simply run passed or use speed running techniques to avoid
fighting the bosses. Now you will need to stock up on supplies and prepare for each battle.
Added My Intro Logo
Added my introduction logo which is based off the Capcom original.
Changed Textures To Originals
I have changed the character and monster textures back to the original
1996 versions for the sake of authenticity.
Changed Music & Sound Effects To Originals
I have also changed the music and sound effects back to the original 1996 versions
for the sake of authenticity.
Updated Item Screen Portrait
Barry Burton has had a new face icon added to the item screen to better
match the original face icons.
Adjusted Weapon Damage To Bosses
I have tweaked the damage certain weapons will do to certain bosses. The reason for
this was because I felt some boss monsters felt far too easy to defeat. One example is
the Tyrant now needing 6 magnum shots rather than only needing 3 shots like the original.
Added Bonus Costumes
There are 2 bonus costumes for Barry which can be unlocked by completing the game and getting
the 'Special Key' which unlocks the closet room.
• Much more...
Capcom has announced a new event covering info on their newly announced titles, and since Resident Evil is part of that line-up, here's five mods to practice...
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