Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Some shots from 1.2 The AI has been tweaked a bit. Players get nice "peace" for about 15-16 days on easy. The bad news is the AI now will use feint attacks, blockades, and pincer attacks. It will also use fast calvary attacks VERY well. So some of you Generals out there will need to re-think your strategies.
It's over clones! We have the high ground! *reference*
I like the CIS, but those AT-RTs are infantry killing machines, so maybe not. Nice reference though
You underestimate our power!
I'm sure Sam Eliot would be furious that the clones let the droids get the high ground.
-Gettysburg reference.
"Look to my coming on the first light of the fifth day, at dawn look to the east." oh wait, this only work with the good guys :P
I do beleive it only works for LotR.
lol Gandalf reference
"You Shall Not Pass!" :P Republic Soldiers attempting to stop the driod armies.
Though a Quote from LOTR.
IF YOU DO NOT STUDY.
YOU SHALL NOT PASS.
Run clankers! Run! >:D
Lol
I wish a was a G series..
Malastare?
AT-RT's look a little short and fat on my screen.... not sure if its just me but everywhere else ive seen them they are sorta skinny and tall.
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