Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Some new items, from the Deep Space Storage on Sluis Van to new Merchant Docks, Skyhooks, and refineries. We are adding in many new props and other items. Some of these will be destroyable but with a penalty that some of you are familiar with.
I remember flying through that in SotE, the game.
it was such a pain to fly through the skyhook on SotE (the game) when I was a kid
I remember that game, ahh memories. Bu I recently red the book and I didnt like the ending
*Spoiler*
In the book dash rendar runs into a piece of the station and dies when vader blew it up
but yes nice stations :p
So much nostalgia right there...
Cool!
Are they going to spawn Star Vipers hehe
Skyhook :D
What would be really cool is if ships will blow up again when they hit the planet's surface! that'd be cool!
Three things about that
1.That would take a long time for a ship to fall that far especially in space.
2.You would only see it if it hit one of the REALLY tall skyscrapers.
3.The explosion would look tiny.
As a sci-fi game two isn't much of a reason but one and three are.
how do you get the planet to be that big