'REDUX CRUO' is a mod for 'Blood 2: The Chosen' that overhauls the graphics, effects, audio and animations to provide a further cooked take on the 1998 game. Instead of changing things too far from the original the mod focuses on the strengths of the base game, while also attempting to fix some of the known issues. The mod offers a fresh take on the game while celebrating Blood 2 for what it always was - a fun, feel-good fragfest from simpler times!

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End of 2021 update!

News 4 comments

Greetings Bloodites!

As 2021 comes to a close I figured it would be good to give you all an update on what's going on in the world of Redux Cruo for Blood II.

First of all - I apologize for the lack of updates.
I hope you understand this mod is something I'm working on in my free time, and on and off whenever I find the time and feel like taking a nostalgia trip back to 1998 :)

Second - the mod is indeed very much alive and kicking!
If all planets align I should be releasing Redux Cruo v1.0 in 2022. Currently I'm planning versions instead of one big release - so that I can also hear your impressions and take the feedback into account.

To be honest I didn't know what to expect when I started this project, but I've been both surprised and delighted to see there are still people playing Blood II! Even despite all it's obvious issues I always found B2 a fun game to blast through. I hope that with Redux Cruo I'll be able to add something to the experience.

Here's something fresh out the oven for you to check out. Updated the Shikari to be more fast and aggressive. Also see the improved enemy skin and the new blood and gibs in motion for the first time. Also note the new, juicier gib impact sounds.

Thank you for your support, happy new year and see you in 2022!

Comments  (0 - 10 of 28)
ThatJuvy
ThatJuvy

Is there a Discord server for this mod?

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Guest
Guest

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thecooldats40
thecooldats40

Two questions, what does it add and is their a discord for this?

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NinjTanek
NinjTanek

there is a discord for blood II

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Guest
Guest

Awesome game! Make a masterpiece out of it !

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xvertigox
xvertigox

I came here looking for a mod that polishes Blood 2 into a more 'finished' state so I'm stoked to see this mod. Best of luck to you, I look forward to trying Redux Cruo out!

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andrea89
andrea89

finally a mod for blood 2 !! :D

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LikwiD
LikwiD

Don't be jealous.

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NaliSeed
NaliSeed

I'd be excited about the idea of overhauling Blood 2 if at its core was a good game that only needed some polish in order to shine. Sadly, even setting aside its myriad of technical issues, the truth is that Blood 2 isn't really much of a good game.
While most of the criticism is rightfully aimed at how the game was an undercooked mess plagued with technical problems and hundreds of glitches due to it being rushed out the door, even so there was no way it could ever hope to fill its predecessor's massive and bloody shoes. And this was all in an era when fully 3D FPS games were supposed to be miles ahead from outdated Doom clones featuring pixelated 2D sprites. Of course, everyone would've preferred a less fun but still complete and polished game than the actual "finished" product Monolith dumped on us back in 1998 (I know, it was GTI's fault), but when it came to story, enemy design, gameplay, art direction, level design and atmosphere, Blood 2 simply fell flat on its face when compared to Caleb's previous quest for revenge.
Mind you, I don't mean any of this as a criticism or an attempt to discourage the author of this mod. I believe it's commendable to try and tackle the many, many problems Blood 2 has, and attempt to mend the wounds of a game that was notorious for being poorly received by fans and people in general. It might actually be interesting to see how this turns out after all. Best of luck to you.

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LikwiD
LikwiD

It's admittedly a long shot, but squeezing a decent shooter out of the blood2 heap is possible. Somehow, weve got to get hold of the uncompiled levels, i.e. .ED files for the maps. Otherwise, we'd have to do what the goldeneye 64 community did, making an editor that can change compiled levels.

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