Calradia 1050 A.D.: Mercenary Uprising is a single-player mod for Mount & Blade Warband 1.158 and higher. The main gameplay features of this mod include Diplomacy 4.2, PBOD .92, and Freelancer 1.51, with several fixes for Freelancer bugs. *** The mod also includes several popular OSP kits and codes, including bridge battles, tavern animations, banking, outposts, recruitment from castles, and the salt mine. *** Various OSP arms and armors have been added to make each of the original factions' troops more distinctive and more varied. Lower-tier troops are armored with light cloth armors, middle-tier troops have thicker cloth or leather armors, and top-tier troops have metal armors. *** The troops trees have been re-done to add skirmisher lines to each faction and to add mounted skirmishers to the Nords, Rhodoks, Sarranids, and Eastern Province. Two new factions have been added.

Post news Report RSS Patch 1 for Version 2.52 is available

The patch is a very small and minor patch for Ver. 2.52. This patch consists of a new parties.txt file to fix a minor issue I uncovered while working on the next version of the mod. You can download the patch in the files section.

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The patch consists of a new parties.txt file to fix the village number for Seltum, which was assigned the same number as Kharal (i.e., village_122). I therefore renamed Seltum and each of the 3 villages listed after it (Vantum, Montum, and Spahtum villages) as village_123, village_124, village_125, and village_126, respectively. As far as I can tell the patch is save-game compatible.

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