Welcome to Red Alert 20XX. The aim of this mod is to pay tribute to old Command & Conquer games, while giving YR a fresh feel in a brand new cold war context.

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Report RSS New Armadillo APC (view original)
New Armadillo APC
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Leeching
Leeching - - 86 comments

are those fire-ports?

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Danielovich7 Author
Danielovich7 - - 407 comments

Infantry inside of the Armadillo won't be able to fire from it, as it would be quite OP for a T1 vehicle (plus, it would not work with a turreted voxel). Those fire-ports were on the model I send Crazy Bird as a reference, so he made them part of the voxel itself.

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SMxReaver
SMxReaver - - 163 comments

What do you mean not working with a turreted voxel? OpenTopped works fine with turrets as far as I'm aware.

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Danielovich7 Author
Danielovich7 - - 407 comments

What I meant was that, if I am not mistaken, FLH are set on the turret, and not on the unit body. Implying that when the turret turns, all firing ports would move with it.

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Description

The Armadillo APC is making a comeback in 1.0.2, but this time it completely replaces the Hydra IFV, for all Allied subfactions. The IFV logic won't be wasted tho, since I've planned to change the Spartan Buggy accordingly.

This is another exclusive voxel for RA20XX, masterfully made by Crazy Bird.