RealRTCW brings some realism to the classic Wolfenstein game. You can expect ruthless AI, new weapons and rebalanced gameplay.
Based on 1.42d patch by Knightmare. Widescreen support included.
v 1.0 Changelist:
New Weapon: MP-44 with unique ammo type.
New 44 khz sounds for weapons and some misc sounds.Also new main menu theme.
Overhauled main and in-game menus.
Overhauled loading screens.
New Weapon Skins(pack of the best models\skins made by RTCW Community).
Strafe Jumping (Bunny hop) was removed.
All heavy weapons are now decrease player movement speed by 25%.
HP of all nazies reduced.
Soldiers: average shooting skills. More mauser rifle soldiers, less mp40 soldiers.In late game soldiers use mp44.
Officers: excellent shooting skills.
Zombies: more HP, skulls charge time decreased, increased melee damage, faster moving speed, fov changed to 360.
Zombie Warriors:more HP, increased melee damage, faster moving speed, fov changed to 360.
Elite Guards: excellent shooting skills. All Elite Guards are now using mp40 or silenced lugers. Increased running speed.
Boss1(Olaric-Helga): more HP, increased melee damage, more ghosts.Ghosts charging time reduced.
Blackguards:excelllent shooting skills.
Proto soldier:Increased HP.
Boss2(Uber Soldat):Increased HP.
Heinrich:Decreased reaction time, increased sword attack range, increased stomp damage. Decreased raise dead cooldown, increased running speed.
Luger-unchanged.Silencer luger decreased spread.
Colt- decreased clip capacity to 7.
MP40-unchanged. Increased maximum 9mm ammo capacity to 320.
Thompson - increased rate of fire,decreased damage. Increased spread.
Sten - decreased heat time. Decreased damage.
Mauser Rifle - increased damage, decreased rate of fire. Increased maximum ammo capacity to 300. Clip capacity decreased to 5.
Snooper Rifle - unchanged.
FG-42 - accuracy decreased, rate of fire increased. Damage decreased. Scoped rate of fire decreased.
MP-44- medium damage, medium rate of fire. 180 ammo capacity.
Grenades and dynamite - greatly increased blast radius. Maximum capacity for grenades - 8. For dynamite - 3.
Panzerfaust - increased blast radius.
Venom - increased spread.
Flamethrower - increased range, increased damage. Ammo capactiy changed to 200.
Tesla Gun - increased range, increased damage. Ammo capacity changed to 100.
Health and ammo pickups were rebalanced.Easy difficulty levels were almost untouched. However "Death Incarnate" difficulty become really challenging.
1.42d patch by Knightmare
Weapon Skins by TITEUF-85, AidenDemon, OSJC, Teh Snake, Schiff. Font and blood textures by HellBaron89.
MP44 was originally made by Alexandre. I just merged it with 1.42d.
Special Thanks to AidenDemon, Eugeny, Timostahl02 and Wolfmap.ru forum.