I am a Return to Castle Wolfenstein fan, and a beginner at mapping. I started mapping in 2009, and have really improved since then. I couldn't have improved without the help of Vicpas and many other great people, but mainly Vicpas. I started this Mod DB account so my maps could have another home, and also to keep Rtcw fans informed on my progress with any projects I'm working on. My interests include mapping, world war two games, and computers in general.
It's shocking how fast time goes by. It's already been a little over a year since the last update that I wrote regarding my Castle Wewelsburg mod. Rest assured that the mod is not dead, but it is temporarily stopped for the time being.
To tell the truth, I recently got a job at a vehicle part manufacturing warehouse called Gestamp, thus my real life has been incredibly busy. However, I am happy with how things are going with that despite my lack of free time. I typically only get free time on Sundays and sometimes Saturdays, so those are the only days that I have an entire day to work on anything with Rtcw. During the week, I still have a small amount of time to visit Rtcw websites, but it's not nearly as much time as I used to have. You may have noticed this already by my regular absences.
While I'm not seeing much free time, I have been thinking of staring on a fairly simple Rtcw SP map, which I would like to release this Christmas. This map will be completely unrelated to Castle Wewelsburg, but it will contain a story with Agent BJ Blazkowicz as the player's character. Once I'm finished with it, the map will probably be either small or medium sized. I don't want to create something large and ambitious, since I already have such a project with Castle Wewelsburg.
As for the map's name, I have several ideas in mind but I haven't decided yet. What I can confirm is that it will be a remaster of my old Rtcw SP map from 2010 called Christmas Map: Youtube.com
Since I've improved greatly as a mapper since then, I can promise that the level design will be much better and the overall quality will be better too. As I did with my Horrors of Hell addon being a remaster of the old Hell Mappack, the entire story, level design and other aspects will be re-imagined. Like I said above, it won't be anything complex since I simply don't have the time currently to work on a large/ambitious project. It will be something that I hope will be finished in time for this Christmas.
Like Castle Wewelsburg, this Christmas-themed map will run on the RealRTCW Realism Mod, with having different gameplay depending on which difficulty level that you choose. For example, the easier difficulty levels will have less accurate enemies and more accurate Allied soldiers, while the harder difficulty levels will have more accurate enemies and less accurate Allied soldiers. Like with the original Christmas Map from 2010, this remaster will have Allied soldiers assisting the player with fighting the Nazis.
At this moment, there are no screenshots or other teasers that I can provide for this upcoming map. It will get its own Mod DB page soon though, so stay tuned.
That's all for this update. Thanks for reading and look forward to this upcoming Christmas-themed map!
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Return to Castle Wolfenstein single-player mods and addons devs based in France. Known for The Dark Army: Uprising / Downfall and revolutionary stuff.
Ronboy Productions was founded by Mike Smith (aka Ronboy). This official name was inspired by Titeuf-85, who founded Titeuf-85 Productions.
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