After a few years of 'on and off' working on the mod, which is supposed to be my take on what Hexen 2 should have looked like, I decided to release it once it is done. The progress was very slow at the beginning, however, releasing Trenchbroom map editor together with tools and ports, which made the mapping less painful, speeded up the process. The name is just a placeholder. No story, yet. The mod tries to be more like the first Hexen - gameplay wise - more monsters, more open spaces with large battles, funnier level design, while keeping the puzzles of the second.
The first HUB containing first 7 maps/levels is being tested this month. If not issues are present, I hope to release it by the end of this month.
Some summary of what is in the works and what I plan