Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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StukaTR
StukaTR - - 32 comments

ı'll hop on board if you could make it work at 5 fps ._.

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bunnypod
bunnypod - - 152 comments

So what effects the reduction of FPS in regards to the engine itself or by a person's current equipment (e.g. GPU, CPU etc)?

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Description

Had a bit of a field day with testing certain things. Mainly just toying around with the Victory-I.

Currently, I rereigged it with 40 missile tubes (Up from 16, 24 new points), and 14 light turbolasers (Up from 0) in addition to the standard armament. I also decided to try out Jeroenimo's Victory-I style of missile firing, and play around with his assault missile particle.

In short, I
•Made the Victory closer to the EU armament
•Made a new missile model
•Greatly modified Jer's assault missile particle
•Achieved 2 fps

Dunno if I'll add it. If I do, I'll go talk to Jer on using the particle, and greatly modify the spawn rate of missiles, as to avoid 2 fps.40-4140