Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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The Open Circle Fleet
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Boss-1138
Boss-1138 - - 531 comments

It's so beautiful!

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CommanderVulture
CommanderVulture - - 45 comments

The models for the venators are probably some of the best honestly

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Glory to the all powerful Doci.

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

Haha :D Thanks guys :)

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kubli Creator
kubli - - 1,934 comments

The difference in art style needs to be amended, though. The Venator really looks out of place.

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I suppose that's part of the issue with ported content, and handmade content. I asked Doci on how to use AO maps, thinking that might help somewhat, but I'm just incredibly confused.

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Guest
Guest - - 690,383 comments

The venators are a lot more red than the acclamators are. I noticed a similar thing in RaW though.

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Sephiroth0812
Sephiroth0812 - - 725 comments

Yea, the Venators in this pic look like they come "fresh out of the shipyards" while the Acclamators look already worn out and "dusty" from repeated use.

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jawafreak
jawafreak - - 491 comments

where are those Droideka???

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Description

Just me screwing around with some of the ships.

However, I do know performance shouldn't be much of an issue in the mod with this. There are exactly 44 Acclamators, 13 OCF Venators, 1 OCF Venator flagship, and a ton of starfighter squadrons. Which is well above the current population cap (May have exploited the Acclamator being 0 popcap). Anyways, with that fleet, I had a steady 20-30 fps. With dips when combat starts.