This mod REQUIRES GZDoom 4.5 (4.10 recommended). This is a gameplay mod for DOOM II, Final DOOM, and FreeDOOM that aims to adapt the mechanics and weapons of the Ratchet & Clank series into GZDoom. There are a total of 27 weapons that can all be leveled up through the acquisition of XP, with all but the Omniwrench transforming at V5. Maximum health can be increased in the same fashion, reaching a maximum of 400. You'll be facing off against an extended bestiary with more complex behaviors than your standard DOOM monsters. The package contains modified versions of gleasspty's weapon wheel, Xaser's DAMNUMS, and Sgt_Mark_IV's Bolognese gore mod. Lastly, a mapset is in the works for this mod. Any and all help is welcome on this front.

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Add media Report RSS New HUD Panel and Layout! (view original)
New HUD Panel and Layout!
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Description

I added a box for the gadgets that go into the inventory bar. The Levitator fuel and breath meters are now stacked on top of that. The scale% display is no longer displayed. Testers didn't even realize it went away, so that says to me it's pretty much worthless!