After several years of hiatus, I returned to Amnesia for another round. I'll try to bring on what I gathered during playing SoulsBorne games, a pre-alpha stage project in Unity, and improving a lot as a programmer. As one of my estimated final projects for this game, it aims to overhaul and present cut and unreleased content by myself and other modders, who entrusted their work to me during my "inactive years". It will contain entire levels by various authors as well as fittingly designed gameplay for a Van Helsing style gun (and currently torch) combat, inspired by the design of Dark Souls, Elden Ring, Bloodborne and Painkiller.
Handgun test from 2015 with Amn's original model, and DnALANGE's custom effects.
Guns in Amnesia?
That's new
Amn made this some years ago, and i expanded upon it, but as far as i know i should be the first to feature it in a complete mod.
I've definitely been waiting YEARS for this. I'm super excited to see and interact with it in final release.