Half-Life 2: REMASTERED by ROOSH
First Person ShooterHello, fans and fans of the Half-Life universe! The goal of the remaster is to create realistic graphics that are not inferior to modern games, and also...
"Quantum Of The Borealis" is the mod that is still in the earliest possible dvelopment. We are still recruiting our team. The mod is about "Borealis" a ship that was mentioned in HL2:EP2 as a failed Aperture project. Firstly you will play as a worker, later... Well, we are still working on the ideas and the story.
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Hello, fans and fans of the Half-Life universe! The goal of the remaster is to create realistic graphics that are not inferior to modern games, and also...
Research and Development is a puzzle-centric mod for Half-Life 2: Episode Two featuring an unarmed player but plenty of violent mayhem.
Infinite Finality is a Half-Life 2: Episode Two modification that is attempting to faithfully adapt the storyline of Marc Laidlaw's Epistle 3.
Re-enter the Half Life Universe and revisit City 17 in the time before Freeman, in this fan made single-player mod. The Resistance is threatened by a...
Amalgam is a Half-Life 2 singleplayer mod. Somewhere near city 17 the rebels have been trying to destroy the combine communication towers known as relays...
The main plot of the mod unfolds during the events of Half-Life 2: Episode One. Marty, an experienced rebel, embarks on a raid into the Quarantine Zone...
This is my entry for the interlopers.net mapping competition "the forgotten journey". The goal of the contest was to create a map set in a new location...
Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies...
Destination: 17 is a project that aims to reintroduce the Half-Life 2 Beta as a new experience.
Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10...
Step in the boots of a Civil Protection Unit trapped right in the middle of the Uprising in this modification for Entropy : Zero.
Stock HL2U maps relit with a custom VRAD I modified myself in order to fix Valve's most glaring mistakes and make the lights look natural
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