"Yours in infinite finality"


Infinite Finality is a Half-Life 2: Episode Two modification that is attempting to faithfully adapt the storyline of Marc Laidlaw's Epistle 3. (Credits to npnc for website template).

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Hello everyone! Welcome to update six of Infinite Finality. Before we get into the meat and potatoes of this article, we would like to take this opportunity to formally introduce ourselves, and give credit to all of the amazing people that are working on the project. Below is a list of the current team members, as well as their responsibilities.

wolfy411: Project Lead, Programmer, Writer, Concept Artist
env_wind: Lead Mapper and Project Manager
Bluu: Concept Artist and Graphic Designer
Chocofrolik: Mapper, Modeler, Texture Artist, Historian
LucaBuca2000: Modeler, Texture Artist, Concept Artist, Voice Actor, Composer
Alaa: Modeler, Mapper, Graphic Designer
KoolKat: Lead Writer, Project Manager, Composer, Video Editor, Public Relations, Level Design Artist
Nonamebadass: Modeler, Texture Artist
TSGPrestonEvans: Voice Actor
TubbyHill: Modeler, Texture Artist, Voice Actor, Concept Artist, Animator
Waffles: Mapper
1cetea: Concept Artist, Audio Designer
macdrown: Writer, Composer, Level Design Artist
Silas: Composer, Writer
Texas Steve: Weapon Animator
Collide: Writer
Rozkurwiacz_czaszek: Modeler
stefanebunik: Mapper

While the break between update articles has been long, we are proud to say we’ve been doing more than just sitting around. Our modeling and texture department have been hard at work making sure that we recapture the Xen from the original Half-Life and Half-Life: Alyx.

c1m1

We want to make sure we get Xen right in our mod. While Black Mesa showed us what Xen could look like, we’ve decided to go in our own direction in order to ensure we stick closer to the source material. A major inspiration for our art team are the infestation zones from HL:A. Our mappers have been hard at work ensuring that these props are integrated into our more infested maps.

A new place

You might have noticed amongst the muck that there are some familiar flora contained within. Our programmer has ported over both the Xen Tree and the Light Stalk in order to add more ambience to the Xen sections. We even have plans to incorporate additional variants to spice up Xen, that much more.

Watch the Light Stalk and Xen Tree In Action

treestalk


It wouldn’t be a Half-Life game without its amazing sound direction. Our audio wizards have cooked up some walking sounds for both ice and the disgusting biomass that is Xen.

Listen to Xen Footsteps

Listen to Ice Footsteps

The team has also been hard at work on other maps, and we are proud to say that we are inching closer to a release this year.

Abandoned

Forgotten

Memory

As for the writing side of things, wolfy411 and KoolKat have just recently completed a second draft of our plot outline. They have reworked many sections that needed more love, and have fleshed out the details of important events. After completing this second draft, we are more confident than ever that we will deliver a story that is engaging, satisfying, and full of emotion. Our writers have also completed a dialogue rewrite of our chapter one demo script, and we are all much happier with the new dialogue we've come up with.

script

The last thing we can show you is something the team have worked hard to reintroduce, and that is the Houndeye, or as we are calling it, the Houndice. The model and animations are not finalized, but this fluffy puppy is now working. We have a YouTube video about these guys in the works. If all things go according to plan, expect the video on 2/10/24! (Addendum: Released as of 5/19/24)!

houndice

That wraps up this update and we hope it was worth the wait, but we still have one more thing to announce. The team has been looking for another displacement mapper, so if you or anyone you know thinks they could help us out, please email:

teamhyperborea@gmail.com


Thank you so very much for all of your support. The community that we've garnered is truly incredible and we're grateful to have all of you along for the ride. Stay tuned for more…

Infinite Finality Roadmap Update

Infinite Finality Roadmap Update

News 14 comments

We take a slight detour from normal media updates to bring you this roadmap.

Infinite Finality Update 5

Infinite Finality Update 5

News 13 comments

Infinite Finality is a Half-Life 2: Episode Two mod that attempts to faithfully adapt the storyline of Marc Laidlaw's Epistle 3.

Update 4 + Important News

Update 4 + Important News

News 2 comments

Infinite Finality is a Half-Life 2: Episode Two mod that attempts to faithfully adapt the storyline of Marc Laidlaw's Epistle 3.

Infinite Finality Update 3

Infinite Finality Update 3

News 3 comments

Infinite Finality is a Half-Life 2: Episode Two mod that attempts to faithfully adapt the storyline of Marc Laidlaw's Epistle 3.

Comments  (0 - 10 of 118)
Guest
Guest - - 699,073 comments

Will the mod be translated into other languages at some point?

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bolbabuddy
bolbabuddy - - 11 comments

I wanted to provide one suggestion that is also a question, in Episode One Valve used warm color, such as orange and red to provide the feel of soon destruction, while Episode Two had cold atmosphere by using cold colors such as blue. Do you have any plans for a specific color tone for Infinite Finality?

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spawn55
spawn55 - - 2 comments

hi. please tell me the approximate release date of the mod

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TheRealKoolKat Creator
TheRealKoolKat - - 11 comments

Our chapter 1 demo will release by the end of this year, most likely some time in the fall

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spawn55
spawn55 - - 2 comments

thanks for the answer

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bolbabuddy
bolbabuddy - - 11 comments

It might be a crazy suggestion, but have you tried contacting Merle Dandridge? She really loves Alyx as she sees herself in her, so maybe she would agree to voice for you. I know it might be an unreal task, but still, hearing her talk about Alyx in the developer commentaries and interviews shows she has a deep connection to the character. Alyx, in a sense, was literally her passion. It would be worth the effort to at least try to contact her and ask. If it works out, imagine how amazing it would be.
P.s She could also help you out in her dialogue writing and give you advices

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luiscarlosgm
luiscarlosgm - - 242 comments

I don't know since I'm afraid she's very, very bizzy on her... well... jobs, but even though that could be interesting.

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bolbabuddy
bolbabuddy - - 11 comments

Main point is to ask and then see what she will say. There could be many things like she is busy or she legally isn't allowed to voice Alyx outside of Valve. But the main thing is to ask her to have a clear agreement or rejection.

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luiscarlosgm
luiscarlosgm - - 242 comments

Ah well I guess. I mean if she accepts and or regects it, well, that could be something. Waiting to see, as there's new media and an "apparent" full soundtrack.

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Fredrick_Denning
Fredrick_Denning - - 4 comments

So I just want to ask. Will this mod have full Voice Acting? Weird question, but considering the storyline, I gotta ask.

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wolfy411 Creator
wolfy411 - - 11 comments

Yes.

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Fredrick_Denning
Fredrick_Denning - - 4 comments

Awesome! Again, I apologize for the weird question, but seeing as how this is literally the only episode 3 we will ever get, I needed to ask.

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bolbabuddy
bolbabuddy - - 11 comments

Not actually the only Episode 3 project, there is also Half-Life 2 Interlude, they even put a short teaser trailer on Youtube.

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