In 2011 I started browsing the latest graphical/sound quake mods, putting together a pretty build using LordHavoc's darkplaces, rygel's ultra textures packs, the reforged packs and a variety of mods, to play quake original. Anyone can do the same, however the hassle comes when you have to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the mods working as playing the game. So I put together a nice-looking build of quake original and it's expansions called epsilon for everybody to get into, without getting into the hassle of config files and searching to find every available mod then getting them to work! The main quake build also includes the original shareware first quarter of the quake game - it is easily upgraded to the full game by dropping in the pak0.pak and pak1.pak files from the full game's id1 directory (more details below).

Report Quake Epsilon Build v2.54
Filename
quake_epsilon_v2_54_18-12-2016.zip
Category
Full Version
Uploader
metamorphosis
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Size
1.45gb (1,561,221,059 bytes)
Downloads
7,905 (6 today)
MD5 Hash
e3256235452fad363e763f1c78275343
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Description

Quake Epsilon is a graphically enhanced build of shareware Quake 1 for Windows/Linux/Mac, which can be upgraded to the full version of Quake along with it's mission packs and several expansions by copying the full-version .pak files into the correct folders. Click 'read more' for installation details etc.

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Quake Epsilon Build v2.54
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metamorphosis Author
metamorphosis

Additional download options here: www.soulstudios.co.nz/epsilon

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dave_5430
dave_5430

Oh, is it back? Did this build fix some of the lighting issues and such?

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dave_5430
dave_5430

Side note, a lot of these graphical improvements are no longer available. This pack is a gold mine!

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metamorphosis Author
metamorphosis

If you mean the texture flickering on nvidia cards, that's a driver bug that's bypassed by using 'high' mode.

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vector3ooo
vector3ooo

You wanna full version in Shareware ?? Use code noclip and then go to teleport.

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metamorphosis Author
metamorphosis

That doesn't work. You'll end up with missing textures and models.

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vector3ooo
vector3ooo

I have seen one monster have been like brillant. I did not check far what will happen but next time I will do :)

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vector3ooo
vector3ooo

Anyway, I love Quake 1 and I wish to see new one, instead Champion. Thanks for this job

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vector3ooo
vector3ooo

All episodes work, I have seen a little bit lower textures and and monsters where are not in Episode one are not able to be in texture

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neonstar2000
neonstar2000

I seem to have low fps when using high settings. I have a gtx 770, amd 8350 system. Is this normal?

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metamorphosis Author
metamorphosis

Yup.

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vector3ooo
vector3ooo

Is it problem with my R9 280 ?? Because I have quite often is some situations lower than 60 FPS or problem is with Optimization ??

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smithweiss
smithweiss

hey, i'm having trouble getting this to work on ubuntu. here's the output when i try to run linux_quake.sh:

Game is DarkPlaces-Quake using base gamedir id1
DarkPlaces-Quake Linux 06:06:04 Aug 20 2011 - release
Playing shareware version.
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
execing quake.rc
execing default.cfg
execing config.cfg
r_glsl is read-only
execing autoexec.cfg
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Playing demo demo1.dem.
Loading OpenGL driver libGL.so.1
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 151 (XFree86-VidModeExtension)
Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
Value in failed request: 0x17
Serial number of failed request: 39
Current serial number in output stream: 43

any idea whats causing the problem?

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Guest
Guest

The latest DarkPlaces autobuild fixes the texture flickering, any chance of getting that fix ported?

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metamorphosis Author
metamorphosis

You can fix the texture flickering by renaming darkplaces.exe to GLQuake.exe and editing your .bat files accordingly.

The dev build fixes the flickering but turns off many of the effects.

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polaris1481370366
polaris1481370366

Greetings. Any way how to replace that music of yours for the original one?

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metamorphosis Author
metamorphosis

Not through me - I didn't write that soundtrack, so I can't redistribute it. Copyright law. It's out there though - just hunt.

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Guest
Guest

How do you get this in full version?

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metamorphosis Author
metamorphosis

Read the epsilon readme.txt

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Guest
Guest

I have been playing the game fine, but just now it seems some enemy models are not loaded...right now it seems only the Enforcer and the Knight have a problem. Any suggestions?

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metamorphosis Author
metamorphosis

Try turning on/off texture compression in settings.

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Arkl1te
Arkl1te

The new sounds are not getting loaded... or do they come from another mod that people casually download as a separated mod from Epsilon? Because I found videos of people playing with Epsilon, and every single one has those fresh sounds... Now I'm mad because I didn't get them after downloading 1.5 GB. I don't care about graphics at this point if the sfx quality is the same :(

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metamorphosis Author
metamorphosis

Can't reproduce the problem here.

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NyTR☢S
NyTR☢S

So how do I go about implementing this with the Steam version of Quake? Do I simply delete everything but the steamapp.dll and the base game folders or is there more to it than that?

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metamorphosis Author
metamorphosis

Read the epsilon readme.txt

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