In 2011 I started browsing the latest graphical/sound quake mods, putting together a pretty build using LordHavoc's darkplaces, rygel's ultra textures packs, the reforged packs and a variety of mods, to play quake original. Anyone can do the same, however the hassle comes when you have to browse the quakeone forums, stumbling to find the posts which detail what cvars and what configs/files you have to overwrite etc in order to get each mod to work. I literally spent as much time getting the mods working as playing the game. So I put together a nice-looking build of quake original and it's expansions called epsilon for everybody to get into, without getting into the hassle of config files and searching to find every available mod then getting them to work! The main quake build also includes the original shareware first quarter of the quake game - it is easily upgraded to the full game by dropping in the pak0.pak and pak1.pak files from the full game's id1 directory (more details below).
I tried to make this mission pack a completely different experience to Quake Vanilla and Mission Pack 1, with different models and textures for as many elements as is humanly possible. Even the sound setup has been changed to a slightly different set. Personally I think Dissolution's a great mission pack, much more inventive than the first. Click 'read more' for installation instructions and sources, etc
Epsilon Build Addon pack - Mission Pack 2 - Dissolution of Eternity
I tried to make this mission pack a completely different experience to Quake Vanilla and Mission Pack 1, with different models and textures for as many elements as is humanly possible. I've even changed the sound setup to a slightly different set (seven's). Personally I think Dissolution's a great mission pack, much more inventive than the first.
This addon pack for Mission pack 2 requires both a Quake Epsilon build, a Quake Epsilon MP1 addon pack and a full version of Quake Mission pack 2 (Dissolution of Eternity) - there are no shareware versions of either of the quake mission packs.
Installation and running:
You'll need the Quake epsilon build (with full commercial .pak) installed on your computer.
1. Unzip this expansion's zip file to your quake folder (not into the ID1 sub-folder).
2. Copy pak0.pak file from the "rogue" folder of your commercial Quake Dissolution of Eternity (mission pack 2) installation to your quake epsilon "rogue" folder.
3. Run the game:
Windows: run (double-click) quake - mission pack 2.bat
Mac: run (double-click) quake - mission pack 2 - mac
Linux: run (double-click) quake - mission pack 2 - linux
For legal reasons I obviously can't include the MP2 pak0.pak or soundtrack in this pack. Usually it's about $2.50-$5 on steam, depending on sales. If you're using steam the pak0.pak file will be in your steam/steamapps/common/quake/rogue folder. The soundtrack is not included with the steam download but can be found around the net. Instead I've included a correctly-looped and edited version of Sonic Mayhem's "Methods of Destruction" (freely available from Psychotic Leisure music blog).
Additional Sources & Thanks to:
DOE weapons pack: Quakeone.com
Inkub's RTLights for DOE: Quakeone.com
Ogre skin: Quakeone.com
Multigrenade ogre skin by Nergal (gloss etc by me): Dropbox.com multi-G ogre 2048.zip
Lava-man by Nergal: App.box.com
Seanstar's hellsky texture: Quakeone.com
Andrew Joll Shambler: Quakeone.com
Webangel Eel retexture: Quakeone.com
OoPpEe's Lava Supernailgun type 1 model: Quakeone.com
Transperant HUD and different menu graphics: Quakeone.com
Alt-Bestiary Skins: Quakeone.com
Alt-Monster skins from Seanstar: Quakeone.com
Arioch Water and slime shader: Quakeone.com
Seven's improved sound files: Quakeone.com
Pre-release DOE Reforged Skins: Quakeone.com
Alt Shader-animated Rocketboxes: Quakeone.com
Tabun's Enforcer: Quakeone.com (with special permission from Tabun: Tabun.nl)
Dafx's MP2 Environment ent's: Quakeone.com
Alfader's .lit Rogue files: Quakeone.com
My "Medium" Death animation adjustment mod: Quakeone.com
Combo lopoly skins (fragger/reforged/ogro): Quakeone.com
Osjc Gibs package and player skin: Quakeone.com
Seven's vis'd maps: Quakeone.com
Alternative skins for hi-poly vore, grunt, fiend: Quakeone.com
My own alt-skin ("grubby") for hipoly wizard (based on original).
Plague's weapon's pack (edited by Kingennio): Quakeone.com
Plague's window set: Members.optusnet.com.au
d1554573r's final knight model (modified): Quakeone.com
Sonic Mayhem's Methods of Destruction alt-soundtrack (looped and edited by me): P-l-m.blogspot.co.nz
Smith/Nahuel/Dresk's CSHUD and level intros: Quakeone.com
MP2 replacement hi-res content (various authors from Quakeone forums, an edit or 2 by me): Quakeone.com
QRP MP2 textures and normals: Qrp.quakeone.com
Arioch's tarbaby skin and Seanstar's wizard skin (ruohis model): Quakeone.com
Splitterface's Hellspawn (ruohis model, arioch base): Quakeone.com
Sonic Mayhem's alt-quake soundtrack was released to the public early 2012 - all I've done is looped and corrected certain aspects of it. One track has been removed in order to match the 9 tracks used in mission pack 2.
MP2 replacement hi-res content contain elements which are individually licensed for distribution either under CC attribution or GPL, at the discretion of distributor. In the context of this compilation they are licensed under CC attribution - allowing them to co-exist with Tabun's model, which is under exclusive license for this compilation. CC attribution license can be found at Creativecommons.org