Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.

Post news Report RSS QC:DE v2.1 is out! Let's get serious!

Well, it took a while, but this version is finally out. New champ, new maps, even a new gamemode.

Posted by on

After a couple months of work, we finally are bringing the new stuff in the game.

A new champion:


Three new maps


And a new gamemode for PvE


What are you wainting for? Go download the thing! Even the Standalone "Pacakge" is ready with the update!

See you in the arena!

-DBT


Oh, and, changelog for the curious

---------------------------------------------------------------------

V2.1 (Feb 15 2019)

Highlights
- New Champion: Serious Sam
- QCDEmaps: New map "Corrupted Station", reinterpretation of Quake Champions' Corrupted Keep
- QCDEmaps: New map "Deck", reinterpretation of various Unreal Tournament's Deck maps
- QCDEmaps: New map "Almost Lost", reinterpretation of Quake Live's map
- New Gamemode support: Elder's Soul. Pick the soul and get unlimited Quad Damage, until you die

Balance
- Slight increase in accuracy for MG and HMG in both PvP and PvE
- Slight DPS reduction for SNG and LG
- Considerable DPS reduction for SSG's flame and LG's Static field upgrades
- New system to balance champions in PvE: Heavies take more damage than a medium champ, while light ones take less
- Caleb's passive no longer auto heals. Instead, enemies drop a heart. Upon picking it, heals 25hp and allows overheal
- Freeman's extraction moves player to spawn spot, rather than semi random
- Lo Wang's ability slashes will now cause some damage when they collide immediately with a wall on activation
- Lo Wang's ability cooldown +5sec
- Lo Wang's ability damage reduced by 20%
- Duke Nukem's ability duration -1 sec
- Duke Nukem's ability cooldown +5 sec
- Duke Nukem's PvE damage drastically increased
- Hunter's PvE ability fireballs damage increase 33%
- BFG doesn't stay in PvP even with "sv_weaponstay 1", since it's more of a powerup than a weapon
- QCDEmaps: Blood Covenant, less health by Heavy armor side
- QCDEmaps: Blood Covenant, less hourglasses by Heavy armor side, and repositioned two by RL

Bugfixes
- Fixed blood sprites not randomizing properly with SG/SSG in net games
- Fixed rare double death damage number

Quality of Life
- Tribolt explosion sprites fade away much faster
- Rocket Launcher explosion sprites fade away much faster in PvP
- Added QCDE keybind to bring up "champion selection screen" for easy switching in net games only
- QCDEmaps: Added "quickjump" hack for easier jumps in pillars for Blood covenant, Phobos campgrounds, Cure & Furious Heights
- QCDEmaps: Reduced fall height in Morpheus and reduced dynamic lights for performance improvements

Misc
- Added "Voice" keybind, which is basically "taunt" but for Gzdoom, where said key doesn't exist
- Additional taunts for: Ranger, Terminator, Inquisitor, Galen, Nyx, Sorgaul, Kane, Bitterman, Corvus & Doomslayer


** "Elder's Soul" details **

This mode is very similar to Zandronum's "Terminator" gamemode which is unsupported directly by QC:DE. Instead,
Elder's Soul is our own take of this mode.

Description: An Elder's soul spawns in the map. When a champion picks it up, they acquire the Elder's powers.
Frag the soul carrier to get 10 frags at once.

Soul carrier's powers:
- Maximum overstack of health and armor when picking the soul
- Massive power, dealing x4 damage
- Said damage power lasts for as long as you're alive

But they're also affected by it's curse:
- All health and armor quickly degenerates
- If you die by health degeneration, you lose 10 frags
- Can't use active abilities while carrying the soul

Additional things to consider:
- The carrier of the soul is unable to pick up Quad Damage or Protection
- If a player carrying Quad/Protec picks the Soul, they will drop the quad/protec
- Carrier's degeneration of health/armor is inversely proportional to the size of the champ.
Heavies degenerate faster, while for light champs it's slower
- Freeman can't use his passive "Extraction" while carrying the soul
- Lucienne's passive "Blessing" doesn't prevent the soul's "stack degeneration" curse
- Blazkowicz's passive "Blitz" doesn't trigger when carrying the soul, due to constant health degen

Comments
SweetCarmen
SweetCarmen

Awesome! Downloading! 😸

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eecksdeeconfirmed
eecksdeeconfirmed

"single player, coop and deathmatch" so, im going to be able to use these beautiful guns against demons also? :D

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DBThanatos Author
DBThanatos

Of course! That was the 2nd main reason to create this mod :D

Reply Good karma+1 vote
BL1TZKRI3G_Official
BL1TZKRI3G_Official

Hey, I got an idea. Add the Postal Dude as at the very least a joke Character. April 1st is coming up after all. But seriously though, the Postal Dude's general theme is psychopathy. And Hell, you could actually have him have a Holoduke-like clone with the alternate Postal 3 style of the Dude, as seen in Paradise Lost. It'll be cool.

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BL1TZKRI3G_Official
BL1TZKRI3G_Official

Now this is getting serious.

Reply Good karma Bad karma+1 vote
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