Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.
Some people were waiting for them ... and now you will be able to gib them in pieces.
DISCLAMER: JUST LIKE Q2 3D MODELS, YOU SHOULD NOT BE PLAYING THIS WITH QUAKE 1 THEME ENABLE FROM QC:DE OPTIONS.
Please, disable Quake 1 theme from the QC:DE options before you play with this theme.
This is my second attempt at porting 3D models into QC:DE, and this time around, you will be able to fight against the Quake 1 enemies and the expansion enemies for it. Some were partially reworked so don't expect them to behave just like in Quake (such as the Gremlin), while others remain accurate.
This theme have been created by using Quake Stuff Ultra - Reloaded as most of
the base, and some few other resources from Samsara EX Mixer (Dragon and Hell Spawn).
A few things were reworked and the file was further organized.
All main credits go to HorrorMovieGuy for the development of Quake Stuff Ultra and
Arche Kruz for the development Quake Stuff Ultra - Reloaded, and of course, Id Software for
developing Doom and Quake.
Some code for Bitterman was borrowed from Quake 2 Stuff / Another Quake 2 Mod. Credits go to
TheCamaleonMaligno and TheUndeadSoldier.
SPECIAL THANKS TO MICHAELIS
For the script to make the Gremlin able to steal your weapon.
-- Original credits from Doomworld forum of Quake Stuff Ultra --
Mod Originally Created by
"Quake Stuff Ultra - Reloaded" Code Rework and Tweaks by
Valerie "Lady Fuzztail" Valens aka Arche Kruz
Doom and Quake by
HECU soldier from
- Initial release