Quake Champions: Doom Edition. A single player, coop and deathmatch mod for GZdoom and Zandronum, fully compatible with D-Touch.
*Update 9/11/2019 See description for details Enemies from 1994 Capstone Wolfenstein Engine FPS Corridor 7 for Quake Champions Doom Edition.
Perfect for Raiding Area 51 this September the 20th without even leaving your chair! This addon has Alien nasties of all shapes and sizes, from Laser-Shooting Eyeballs and Hostile Dwarves to Shape-Shifting Lizards and Gun-Toting Cyborgs, it sure is a dangerous place to be.
But don't worry, if you Naruto run, they can't possibly all shoot you!
-Nerfed the Tebazile's HP and fixed his penultimate (Solrac) form
-removed DROPOFF from Alien Teleporter so he (hopefully) doesn't get stuck
-Increased speed of Semaj
-Tymok's Missile no longer has a randomized blast radius
-Added DONTHARMSPECIES to all missiles so enems don't blow themselves up
-Made the fakehitscans much slower so they can be dodged from far away
-several overhauls of enemy attacks
*Overhaul to Rodex, made him the imp replacement
*overhauled attacks for ailoprobe, now shoots missiles reminiscent of
wolf3d's fake Hitlers
*overhauled Ailoprobe2 attacks, now shoots two seeker missiles or
*Overhaul to Eniram, now shoots two forms of missiles depending on cloak status
*overhauled attacks for nerraw, now shoots plasma and a railgun
*Tenaj now dodges
-many changes to sounds
*new gibs sound, bitchmon/gibs is gone
*gibs sounds are randomized between 3 sounds
*gibs volume was boosted
*deleted a useless explode sound I didn't need
-many changes to enemy spawns:
*made Tymok fatso replacement only
*made a small version of Solrac for AV replacements
*moved Mechanical Warrior to Baron/Arachno slot
*Nerraw is Arachno only
*BossEniram is Baron only
*Made a fuzzy variant of Semaj with lower health
and higher speed for Spectre replacements
*Eniram is no longer a rev replacement
*Made Animated Probe a zombie replacement
-Boosted the Gibs volume even higher, so you can hear it when
there's a lot going on.
-added a fog effect for Alien Teleport xdeath
-Small Solrac's Active sound has normal attenuation
-Increased the speed on missiles, and made them XDeath the player when killed
-got rid of all non-standard drops.
-Except for smol-rac. He still drops health, just roughly 40% the time, now.
-and Mechanical Warrior, who has a very small chance of dropping armor
-Retooled the explosion radiuses. NOW they aren't randomized, and do
more damage, generally speaking
-Gave unique firing sounds to Eitak, Tenaj, and Mechanical Warrior
-nerfed smolrac and gave proper inheritance
-Changed the color of Solrac's Blood
-Added NODAMAGETHRUST Flag to fake hitscans
-Doubled the volume of the C7Gibs sounds. This time it worked!
-Removed Ice state from Rodex. He doesn't need it anymore.
Corridor 7 and all characters within (c) 1994 Capstone Software LtD.
Actors derived and adapted from Samsara ExMixer v0.72
Samsara ExMixer by Jesh and Zandrewnum