PSX RTX v1.0
Full Version 1 commentThis mod is based on "PSX Doom for Vanilla Doom" made by Kippykip with upgrades for PrBoom: Ray Traced sourceport
This mod is based on "PSX Doom for Vanilla Doom" made by Kippykip:
Moddb.com
I've changed some monster behavior to make the mod close to the PSX original (chaingunners fire with pistol sounds, Cyberdemon walking sounds played not so fast, etc), included .ogg music, and added some PSX GFX which Kippykip didn't.
Special thanks to TheUnbeholden for compressed versions of music, Sean Davey for help with Archvile sounds, DUDEDAMAN321 for custom track "Putrefying Palindrome" (D_TENSE.ogg) and Jason Dagenet for "Paleolithic" (D_OPENIN.ogg)
This mod is intended to be played with PrBoom: Ray Traced sourceport:
Github.com
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This mod is based on "PSX Doom for Vanilla Doom" made by Kippykip with upgrades for PrBoom: Ray Traced sourceport
Weapons taken from zdoom forums, I realized that it was not HD like the trailer for that abandoned project, I just added what I thought was in HD, so...
This is a shit one level I made back in 2016. It's garbage but, we've all gotta start somewhere.
So... Another Brutal Doom fork that no one asked for? This mod is done from scratch and DECORATE+ACS coding.
Weapon mod that recreating arsenal from 2000's spy FPS "Project I.G.I." that was developed by InnerLoops Studios and published by Eidos Interactive.
Various add-ons for EDGE-Classic to enhance the experience. EDGE-Classic is a Doom source port that provides advanced features, ease of modding, and attractive...
A simple doomcute showcase for zdoom family source-ports. My goal with this was to see what could be done with the basic sector system doom uses. (tested...
Hey. I'm trying to play my megawad Bloodline Megawad with ray traced prboom. When I use the original prboom ray traced by sultim-t some levels will have parts that don't load. Could you help me out how to get this to work? I have no idea where to go or ask. Thanks! Bloodline is on moddb. Maybe this PSX version helps? But I can't get it to work with it. Bless