doomcute
Full VersionA simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)
A simple doomcute showcase for zdoom family source-ports. My goal with this was to see what could be done with the basic sector system doom uses. (tested on GZDOOM g4.11.3)
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A simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)
I got annoyed with GZDoom not having an option for colored blood. So I created this.
This is a heavy upgrade to Rabid's Crap, so it gets a whole new mod page. I've upgraded all nine base Doom weapons in Rabid's Crap to the Rabid version...
My remake using the first map they made and a few models and adding a lot more to the wad over time (ONLY HAS ONE MAP AND REQUIRES DOOM 2).
This WAD is a near 1:1 recreation of the National Videogame Museum located in Frisco, Texas!
(WIP) This is a gameplay mod for doom 2 that replaces all the weapons from doom with the weapons from m9k
Hello Friends, today I want to share with you my version of the MeatGrinder mod Made by SargeantMarkIV if you have entered the addons section for Brutal...
Is there a universal gameplay mod where the term "DoomCute" puts Faces and Limbs to everything that is not a Living Thing?
Faces and Limbs may apply to the following:
Weapons
Ammo
Items
Powerups
Decorations
Artifacts
Keys, Locks, and Chests/Lootboxes
The only things that don't qualify are:
Blood
Gore
Corpses
That might be a more DoomCute version of the famous Run 4 It mod by Cherepoc.
And now, the objects gain faces and limbs!
I want to make a map with a setting like this that actually has gameplay. Should I?