Way back when everyone was first learning how to make tracks for MCM 1 there was an MCM racer named ThroughPut. He figured out how to use the free rendering...
This mod is based on "PSX Doom for Vanilla Doom" made by Kippykip with upgrades for PrBoom: Ray Traced sourceport
A famous horror themed version of Doom for Prboom Ray Traced sourceport.
Ray is BACK and ready for more vanilla-compatible action in the tropics! This is a community project and sequel to my older wad, Ray Mohawk's Manic Monday...
Ray is BACK and ready for more vanilla-compatible action in the tropics! This is a community project and sequel to my older wad, Ray Mohawk's Manic Monday...
Ray is BACK and ready for more vanilla-compatible action in the tropics! This is a community project and sequel to my older wad, Ray Mohawk's Manic Monday...
A from-scratch C++ dynamic 3D animating UI system using spatial hash grid and lasers!
THIS IS AN OLD VERSION WITH A BROKEN MAP. PLEASE DL THE NEW VERSION! Ray is BACK and ready for more vanilla-compatible action in the tropics! This is...
Ray is BACK and ready for more vanilla-compatible action in the tropics! This is a community project and sequel to my older wad, Ray Mohawk's Manic Monday...
This is our tech demo of real time Ray Tracing Reflections with best perfomance on the market. You can see clean and correct reflections of environment...
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