Project Hellfire 2.2
Full Version 2 commentsIncludes Base Mod And Versus Mode (Master Of Puppets) Module For Use In Both The Zandronum 3.1/3.2 Source Port And GZDooM 4.10.0 Source Port.
Project Hellfire Is A Gameplay Overhaul Mod Designed For Singleplayer And Cooperative Play In The Zandronum And GZDOOM Source Ports.
Main Features Include
20 Weapons, Including Overhauled Old Ones And Brand New Tools Of Destruction To Help You Hold Back The Demon Hordes.
Portable First Aid, Letting You Heal On Demand And Throw Kits At Teammates.
Convars To Help Tweak The Game, From Disabling Extra Weapons To Maniac Mode, Which Removes Enemy Damage RNG.
Alternate Fires For All Weapons, Adding An Extra Dimension To Combat.
An Asymmetric Versus Mode That Pits Hellfire Operatives Against Puppet Masters In Standard Campaign Maps.
Classic PVP When Deathmatch Is Turned On, Using Modified Versions Of The Main Weaponset For Maximum Head To Head Carnage.
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Includes Base Mod And Versus Mode (Master Of Puppets) Module For Use In Both The Zandronum 3.1/3.2 Source Port And GZDooM 4.10.0 Source Port.
Player Skins Designed To Be Used With Project Hellfire, But Compatible With Other Mods Running On Zandronum 3.1
Includes Base Mod And Versus Mode (Master Of Puppets) Module For Use In The Zandronum 3.1/3.2 Source Port
A Special Version Of Project Hellfire Built In Dehacked For Use In Ports Like Odamex And ZDaemon
Includes Base Mod, Versus Mode Module, And DEHACKED Lite Version Of Mod
Includes Base Mod, Versus Mode Module, And DEHACKED Lite Version Of Mod
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It's like I'm playing a survival mod.
You fixed the minigun pickup, but now the grenade launcher pickup sprite is invisible.
The minigun pickup sprite disappears when using the Skulltag content.
No compatible with GZDoom ? I've a fatal error on launch.
Please add support for the Skulltag weapons. Replace them with weapons found in the mod or something.
You're Welcome
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