Project Hellfire Is A Gameplay Overhaul Mod Designed For Singleplayer And Cooperative Play In The Zandronum And GZDOOM Source Ports.

Description

Includes Base Mod And Versus Mode (Master Of Puppets) Module For Use In Both The Zandronum 3.1/3.2 Source Port And GZDooM 4.10.0 Source Port.

Preview
Project Hellfire 2.2
Post comment Comments
AlfredJR2K
AlfredJR2K - - 51 comments

Nice job, Bathy.

Reply Good karma Bad karma+1 vote
GamingFanX
GamingFanX - - 492 comments

Awesome! You fixed the invisible weapon pickup sprite error. Thank you so very much. This is a fantastic mod. There's something I wonder about the Skulltag weapons. When I use the console to summon a few of the Skulltag weapons, the original ST guns appear even though in the maps they've been replaced. For example, I can summon the original Railgun. I can't use it, but I can pick it up. Do you know why that happens? That could mean this whole time The BFG10k did have a replacement after all and I only saw it through the console command. The grenade launcher is the only one that doesn't do this and instead summons its replacement through the console, so that's fine. What are the console commands for the other weapons?

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Project Hellfire 2.2 has not been tagged yet.