This is a mod project that has been started in an attempt to improve the now open-source Plan of Attack mod for Half Life 2. Our goal is to visually and technically improve the quality of the original game while preserving its unique and enjoyable gameplay. At the moment, we are finalizing our plans for this project, but here's an overview of the basic idea: Using the available source files and materials provided by the Plan of Attack Source Code packages, our goal is to visually overhaul the game and fix any issues with its code, while preserving the original gameplay. Code-wise, there will need to be some bug fixes, and other issues with the game code need resolving as well. Eventually, we plan on adding minor game features, such as the implementation of Valve's HDR into PoA. Visually, the game should be completely overhauled. Every weapon model should recieve a detail upgrade, if not being redone completely. We're also looking to see some minor details added to the player...

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