Teocle's Tzardoms Total War Expanded
Real Time StrategyHi everyone, this submod aims to improve the amazing mod Tzardoms 1448 Fall of Constantinople by revamping some of the least good looking weapon models...
I am proud to present the Warrior Kings: Battles Launcher. I know that such a project is still existing but because i know this guy and he stucked because he dont has time to continue. But even if he ever will continue i think he will help me/us to improve this launcher. So what does this Gamestarter do? Its more like a configuration tool with a nice layout, you also could say its the summary of stuff the Warrior Kings Community and others created for this wonderful game. I also added a lot stuff made by my own. The highlights are: Including Warrior Kings Save Editor made by TobiWahnKenobi; New Resulotions such as 1920 x 1080 or 2560 x 1600 (not tested yet); Diffrent start ressource changes from 2500 to 9999999 the same with population limit form 1000 to 9999999. Have fun an please tell me if you had any issues.
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Hi everyone, this submod aims to improve the amazing mod Tzardoms 1448 Fall of Constantinople by revamping some of the least good looking weapon models...
adds new units, mechanics and fixes, along with some balancing, limiters and improvements.
1.08 Complete Edition made by Miraak to create a full new Balance based on BFME2 and ROTWK more realistic balance style and on what EA originally promised...
THIS IS NOT "Stronghold DE / Stronghold Definitive Edition" 9 New Lords - Including 2 in french 240 New Quotes New AIVs New Interface New Music Reskin...
RotWK Patch 2.02 created by the 2.02 development team with the help of the www.gamereplays.org/riseofthewitchking/ community!
This mod aims to rebalance Warrior Kings Battles. It changes almost every unit and building in the game. The most significant change is that normal units...
WARNING: Not compatible with Rebalance mod yet. Have to create a compatiblity patch first. This mod allows you to sell and buy food and wood for/with...
This mod highly improves the visual appearance of the blood ingame. It not only changes the blood particle system, to emit more blood, it also improves...
Finally i also released the Game Starter mod on ModDB. This little but powerful Programm allows you to adujst some cool settings, which impove the gameplay...
Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
An ambitious, large-scale mod based on the great Stainless Steel 6.4, with the ultimate goal of delivering the most historically accurate early era campaign...