Patch 1.08 made my Miraak to create a full new Balance based on Bfme2/Rotwk more realistic balance style, this is made for players that want to try Bfme1 experience with a more realistic balance. Warnig this is completly diffrent from the old versions, dont try to compare them to much. 1.06/1.03 are BT:DC patch while 1.08 is more like 2.02/original game EA gameplay the problem of BT:DC is like patch 1.09, they were made for "pro" and the majority of the players dont enjoy their blance style and prefer to play bfme2 1.00 or rotwk 2.02

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Patch 1.08 Changes

News

Patch 1.06 required, French and English supported
Will be relased soon !

BALANCE

  • Base Units now 10 per Horde (from 5 for Good and 10 for Isengard) (done)
  • Mordor Warrior and Archer now 15 per Horde (from 10) (done)
  • Cavalry and Elite Archers stay 5 per Horde (done)
  • Combo Hordes can now be split (done)
  • General rebalance of the game to make it look more realist (done)
  • Witchking now on foot (to compense mordor great monster force, but he will stay mounted in the campaign) (done)
  • Gollum can now level up (done)
  • Fellbeast/Nazgul can now level up (done)
  • Shelob (campaign) can level up (done)
  • Berserker can now level up (done)
  • Berserker get an attack and speed boost when they get on low health (done)
  • Saruman get a new special power at level 10: Thunderbolt (done)
  • Aragorn moved to Gondor from Rohan (done)
  • Grond enabled (limited to 1) (done)
  • Battle Tower/Keep can now be garrisoned (done)
  • Rohan Battle Tower enabled (done)
  • Mordor now have Forged Blades and Heavy Armor (except for Orcs Warriors) (done)

GAME CHANGES

  • Intros reenabled (done)
  • Removed 1.06 splash (done)
  • Gondor Soldiers now use their original animations (done)
  • Orc Warriors now play more animations (done)
  • Orc Archers now play more animations (done)
  • Gondor Archers broken animations were fixed (done)
  • Heroes now use thier respawn icons (done)
  • Heroes now have emotions likes units (done)
  • New FX for Shield Maiden (done)
  • New FX for Smite, now look diffrent from Spear Throw (done)
  • New FX for arrows, trebuchet flamming rock and catapult rock (done)
  • New Ent variant: Ent Oak (done)
  • Mumakil now rampage (done)
  • Mumakil can now crush trees (done)
  • Improved Ents aflame effect (burned model) and behaviour (water reaction and aflame duration) (done)
  • Improved Tainted Land FX (done)
  • Horses have more random colors (black and white enabled) (done)
  • Enabled 2 new random skins for Orcs warriors (done)
  • Enabled 3 new random skins for Ithilien Rangers (done)
  • Enabled Gondor Soldiers/Towerguard Trebuchet combo (done)
  • Enabled Rohirrim Archers/Peasant combo (done)
  • Enabled Sam Frying Pan ability (done)
  • Enabled Gimli Dwarven Grudge ability (done)
  • Wounding Arrow now cause fear to units in a small radius (done)
  • Isengard Castle now have defensive fences (done)
  • Uruk Crossbowmen now use their intended HA textures (done)
  • Gondor Postern upgrade now use the correct button (done)
  • Gondor Keep (Tower) now use the correct button and portrait (done)
  • Gondor Castle Base Keep now use the correct portrait (done)
  • Isengard Battle Tower now use the correct button (done)
  • Fixed Evil Heroes selection decal color (done)
  • Soldiers of Rhun now correctly display the damage FX (done)
  • Added one new color: Sky Blue (done)
  • Fellbeast and Eagle now crash on the battlefield instead of explode (done)
  • Now you always have starting units in MP even if you are more than 5 ! (done)

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1.08 beta11

1.08 beta11

Demo 2 comments

eleventh beta release of 1.08 :) pls check the description^^

1.08 beta10

1.08 beta10

Demo

tenth beta release of 1.08 :) pls check the description^^

1 08 beta9

1 08 beta9

Demo

ninth beta release of 1.08 :) pls check the description^^

Comments  (0 - 10 of 17)
marcrusa
marcrusa

Is this patch official with the likes of patch versions 1.06 and so on? I know it says that patch 1.06 is required, but I honestly cannot tell if this is meant to be a continuation of those patches, or if 1.08 is meant to be its own thing. I know I might be sounding stupid, but could someone help me out here?

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miraak49 Creator
miraak49

Well actually the last official patch is 1.03, 1.06 and previous have been community made patch
it's the same for 1.08 but it's a diffrent team
1.06 still have lot of bugs and problems so yeah this is supposed to be a continuation of 1.06 (at least more a continuation of original EA view of their game) but it's also diffrent if u see what i mean.

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Guest
Guest

how can i play online.. i saw it was a patch to it in the game but doesnt work

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miraak49 Creator
miraak49

what do you mean ?

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[Ecthelion]
[Ecthelion]

just my opinion but I think it's not very balanced, the elite units die very fast, and the tower are basically useless as defense for archers, I know it's just beta, although this mod has great thing also, and I think the previous animations for the mordor orcs and gondor soldiers were better, the gondor soldier look funny when moving and the orcs a bit weird, it's nice to have more animations yes I know but in this case, one thing I really liked is that you can level up most of your units to level 10 when combining battalions if you have one in that level and then you separate them, although I think that should be fixed, I hope my critic be more of a constructive one.

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miraak49 Creator
miraak49

thx for your post, well for the elite units
there are ithiliens rangers and elven warriors but they are archer so it's normal they are not resistants but they still do lot more damage than regulars units, and for TG and soldier of rhun well they are really resistants in comparaison to regulars units but they are weak against swordsmen

for the towers well archer without fire arrows dont do any damages to structures and if towers were able to shoot/outrange every units it would be OP

for the combos i dont know if this can be fixed yet but units are slower and less resistant when they are in combo mode (to prevent spam of pikes-archer combo)

for the animations well some like some dont but i dont plan to revert back

trolls have a damage scalar with punch against heroes but gandalf destroy trolls with istari light or lightning sword (since saruman and gandalf have great power they regular mele damage is low)

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[Ecthelion]
[Ecthelion]

also, saruman power is great, but gandalf is so weak against trolls, and good work with enabling witch king

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determity
determity

i dont know if this is working? in the options screen it says v1.05 is running , even though i had patch 1.06 installed and then updated to 1.08 ?

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miraak49 Creator
miraak49

hum i dont know why u see patch 1.05 but i didn't updated the text yet so thats why u dont see patch 1.08
anyway just try start a game and if your gondor soldier are more that 5 then it's installed

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Guest
Guest

Boromir's Horn of Gondor, work from lvl 3, but in description says, required lvl 5 :)
And Eomer's Spear Throws.

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Guest
Guest

And others :D Nvm, I know this is Beta for now, I hope you will continue what you doing, is really awesome! Bfme 1! Is the best bfme, even if is old than others but better playable :D

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miraak49 Creator
miraak49

yeah im still working on it^^
i know for the levels, i write in the file descrition that i didn't updated the game texts yet this will be done for the final version

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