Patch 1.08 made by Miraak to create a full new Balance based on Rotwk more realistic balance style and on what EA originally promised and showcased with all 4 factions balanced with their own playstyle and all units usefull instead of focusing too much on leadership and some specific units, also include some cut features to bring new surprises to the game. This is made for players that want to try Bfme1 experience with a more realistic balance, have a Bfme1 closer to what EA originally promised or who did not liked the original style. 1.06/1.09 and 1.08 are completly diffrents and separate projects.

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Patch 1.08 Changes

News

Patch 1.06 required, French and English supported


BALANCE

  • General and complete rebalance of the game, everything got new fresh stats
  • Random is now revealed
  • Leadership have been standarized and nerfed to +25% Damage and/or Armor from +50/60...%
  • Spells have been standarized and nerfed to +30% Damage and/or Armor from +50/60...%
  • Buffs (Spells and Leadership) no longer affect Monsters or Siege engines
  • General movement speed increased
  • Loosing units with evil factions no longer grant you PP (no longer needed for the new balance)
  • Hordes are now bigger (like it was originally intented by EA):
    Base Units now 10 per Horde from 5 for Good and 10 for Isengard
    Mordor Warrior and Archer now 15 per Horde from 10
    Cavalry and Elite Archers stay 5 per Horde
  • Power points have been standarized to 1pp/4pp/8pp/16pp
  • Combo Hordes can now be split (Currently disabled because it caused problems)
  • Aragorn moved to Gondor from Rohan (for balance but also because originally intented like that)
  • Witch-King now on foot
  • Gollum can now level up
  • Fellbeast/Nazgul can now level up
  • Shelob (campaign) can level up
  • Berserker can now level up and can no longer be buffed
  • AOD can no longer be buffed
  • Saruman get a new special power at level 10: Thunderbolt
  • Freezing Rain now a Debuff
  • Grond enabled (limited to 1)
  • Battle Tower/Keep can now be garrisoned
  • Rohan Battle Tower enabled
  • Isengard Castle now have defensive fences
  • Isengard and Rohan Armory now need to level up
  • Mordor now have Forged Blades and Heavy Armor
  • Mordor and Isengard can now also build a Furnace on Settlements
  • Slaughter House and Furnace from Settlement now start at rank 2 like Farms

GAME CHANGES

  • Game back at 30fps from 38
  • Intros reenabled
  • Removed 1.06 splash
  • Gondor Archers broken animations were fixed
  • Heroes now have emotions
  • New FX for Shield Maiden
  • New FX for Smite, now look diffrent from Spear Throw
  • New FX for Darkness
  • New FX for Freezing Rain
  • New FX for Ent Rage
  • Mumakil can now crush trees
  • Improved Ents burning functions
  • Improved Tainted Land FX
  • Added 3 new random textures/colors for Ithilien Rangers
  • Added 2 new random textures/colors for Warg Riders
  • Enabled Rohirrim Archers/Peasant combo
  • Gondor Postern upgrade now use the correct button
  • Gondor Keep (Tower) now use the correct button and portrait
  • Gondor Castle Citadel now use the correct portrait
  • Isengard Battle Tower now use the correct button
  • Fixed Evil Heroes selection decal not displaying house color
  • Soldiers of Rhun now correctly display the damage FX
  • Soldiers of Rhun no longer have 1.03 collision
  • Added 4 new colors: Sky Blue, Dark Red, Brown and Black
  • Now you always have starting units in MP even if you are more than 5
  • Tons of diverse Bugfixes

RESTORED CONTENTS

  • Horses have more random colors (black and white enabled)
  • Enabled 2 new random skins for Orcs warriors
  • New Ent variant: Ent Oak
  • Fellbeast and Eagle now crash on the battlefield instead of explode
  • Restored original Effects/FX for Arrows and Siege Rocks
  • Restored uniques powers for the Witch-King on foot
  • Gondor Soldiers now use their original animations
  • Orc Warriors now play more animations
  • Orc Archers now play more animations
  • Heroes now use their respawn icons
  • Heroes now use their uniques leadership icons
  • Mumakil now rampage
  • Berserker get an attack and speed boost when they get on low health
  • Uruk Crossbowmen now use their intended textures
  • Enabled tons of unused sounds, fxs and anims
  • Enabled Sam Frying Pan ability
  • Enabled Gimli Dwarven Grudge ability
  • Enabled Boromir Last Stand ability
  • Enabled Lurtz Stealth ability
  • Restored the original more detailed Rohan Archer model you can see in cinematics, texture made by ROR

EXTERNAL CREDITS

  • ROR for his Rohan Archer Texture
  • NDC for BFME2 Animations Conversion, that were used to complement some sets

Discord.gg

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1.08 V2 beta

1.08 V2 beta

Full Version 25 comments

WARNING: patch switcher currently not working due host switch for website, do not install now. 1.08 V2 release is finally here ! with a new patch switcher...

La Bataille de Minas Tirith

La Bataille de Minas Tirith

Singleplayer Map 1 comment

Placez vous à gauche avec le Gondor et un bot Mordor à droite. Il faut être en 1.08 pour tester cette map. Attention, évitez de faire des sauvegardes...

L’assaut finale de Osgiliath

L’assaut finale de Osgiliath

Singleplayer Map 1 comment

C'est une map 1 joueur, vous la trouverez tout en haut de la liste des maps sur le jeu. Prenez le Mordor et lancer la map toujours avec la 1.08 de BFME...

A la recherche de Frodon

A la recherche de Frodon

Singleplayer Map

Placez vous à gauche avec le Gondor et un ennemi à droite avec le Mordor. Il faut être en 1.08 pour tester cette map. Après la capture de Frodon par...

Le voyage dans la mystérieuse grotte

Le voyage dans la mystérieuse grotte

Singleplayer Map

Placez vous à gauche avec le Gondor, pas besoin de placer un ennemi. Il faut être en 1.08 pour tester cette map. C'est un remake de la mission de l'antre...

La défense de Osgiliath contre les forces du Mal

La défense de Osgiliath contre les forces du Mal

Singleplayer Map

Placez vous à gauche avec le Gondor et un ennemi du Mordor à droite. Il faut le patch 1.08 pour tester cette map. Ce n'est pas la map classique de la...

Comments  (0 - 10 of 110)
robeni2050
robeni2050

Will there be a new update in the future?

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miraak49 Creator
miraak49

there are updates sometimes, just remember to check your patch switcher and click on 1.08 to see if it download an update (u can also ask me on discord)

Reply Good karma+2 votes
robeni2050
robeni2050

Thank you

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Custard91
Custard91

Love this Patch, it has breathed new life into the game :)

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miraak49 Creator
miraak49

thx :)

Reply Good karma+2 votes
robeni2050
robeni2050

I really liked your game, so keep going, good luck

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miraak49 Creator
miraak49

thx^^

Reply Good karma+1 vote
Guest
Guest

Installed Latest V2 Beta in game directory. Played skirmish mission as Mordor and cant see mordor orcs? I can select them but their models are completely invisible? Any advice?

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miraak49 Creator
miraak49

look like you got a problem during your intallation
try to re install the patch (and 1.06 before 1.08)

Reply Good karma+1 vote
miraak49 Creator
miraak49

the switched failed to download the asset.dat file apparently
try switch back to 1.06 then re switch to 1.08

Reply Good karma+1 vote
Guest
Guest

It worked. Thank you very much! Really appreciate all the effort you put in to improve the game. Loved this game since i was 7 years old and its great to see such a great cult following for this game. Keep up the good work. If i may ask i just installed this patch and would like to know has there been any improvement with regards to the difficulty of the campaigns? Especially with the major events such as at Helms Deep and Minas Tirith. I always felt it could have been alot more challenging than it initially was, there could have especially been alot more units/orcs attacking the castles at those missions to make it feel more like the custscenes or the movies you know. Also if i can make a small suggestion could there possibly be an option to make upgrading certain buildings like the siege works to get armor and blades early on? Feel like it might balance thing out abit more since blacksmiths with Gondor and Rohan can upgrade to level 2 over time without building or recruiting anything...just a thought. Sorry dont want to overimpose. Just thought i should give some ideas otherwise this is some brilliant work you've done. Thank you.

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miraak49 Creator
miraak49

Hey thx for your post, well helms deep is actually pretty hard since u are kinda limited by the command points but it's still playable
Black gate became rly hard too just with most of the general changes (mostly the weaker leaderships)
minas tirith should be abit harder but not as much as those 2

well ye it's harder to get upgrades for mordor, thats why i put each of them at rank 2 (rather than putting armor at rank 3)
but mordor have no armory/forge and i need to work with the existings mechanics

Reply Good karma+1 vote
Guest
Guest

Ok cool makes sense im at helms deep now on hard difficulty and yes it is now exceptionally harder. Heroes seem to take up alot of command points though (like you mentioned)and cant nearly have enough archers on walls to be honest. Plus fire arrows at rank 3 on the archery range makes things very difficult indeed might be abit overkill but i definitely do like the challenge...just reporting what ive experienced so far. Otherwise great work and good luck :)

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miraak49 Creator
miraak49

ye it's hard^^
u should sell your peasants and rohirrim into your farms (it work the same like for slaugther house)

Reply Good karma+1 vote
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Highest Rated (2 agree) 10/10

Great work, keep it up :)!

Jul 24 2018 by Rohirim91

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