Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.
Water in doom, I'm interested how it will work in game :)
You know it could just be Doom3's shader, this effect isn't that hard to do.
If it is real water, though, I will **** my pants and eat my words o.o
Oh wow, you've actually implemented liquids? Awesome.
Lets just hope you dont get ****** by swimming imps or maggots like on the film Alien: Resurrection :P
Nice. It reminds me levels of first Hald-Life.
Its fuel. I don't think anybody would wanna swim in that :)
Do You have matches? I will make burned-burger-imps :)
Crappy water shader
Do better then.
Just a quick swim, the ZSec wont mind, will he?
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