Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities.
Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.
We think we can all agree that the Doom 3 shotgun never felt quite right. We’ve changed that and replaced the vanilla shotgun with a new and more powerful medium range shotgun. The new shotgun tears through enemies with much more ease than its Doom 3 counterpart.
We’ve also made changes to all of the familiar weapons from Doom 3, giving them a more original Doom feel and play. This includes sounds, particle effects and damage output. All this to make enemy encounters more entertaining and fun.
The weapons in Phobos will definitely give The Hordes of Hell something to fear.
Phobos includes new and familiar enemies to the Doom franchise. Expect to see the Arachnotron and Pain Elemental like id software intended them.
Like anything else in this mod we’ve also changed the Doom 3 enemies towards something more like the original Doom. Just like the weapons this includes all aspects; Enemy behaviour, look and feel. Expect faster moving demons and more enemies on screen at a time, leaving you with a combat experience more true to the original than Doom 3 was.
In most games, the story revolves around the player character. The problem in the case of First Person Shooters is that the main character rarely talks, emotes or acts in any way.
We want to do something different than what you expect from most first person games. We want the player to have a voice. The player isn’t you; You are the player.
The player is not an empty shell designed to contain you. He is a character - complete with a past, a present and a future. Using him as a vessel, we intend to give you a chance to experience a deep and exciting story that will spark the imagination and leave things up to your interpretation.
We are hard at work on Episode 3 and have already covered a lot of ground, so things are looking bright. The episode will feature 7 levels as well as a host of new features and changes that we will touch upon in a future update.
Now that the 2020 Mod of the Year Awards are running, we kindly ask you to vote for us and leave a review. We made it to the top 100 back in 2018 when Episode 1 came out. With the release of Episode 2 this year we think we can do it again!
Take care out there!
The shuttle you were supposed to catch left you behind, stranded in Mars City. Your mission is to locate the missing agent Samuel Calloway. One way or...
Our next episode is nearing its due date and it’s time to recap what has happened up until this point and get a sneak peak of what’s to come.
Wow. It has already been a year since we released Episode 1. Time flies.
It is finally happening! The release of Phobos - Episode 1!
The shuttle you were supposed to catch left you behind, stranded in Mars City. Your mission is to locate the missing agent Samuel Calloway. One way or...
In the first episode, you wake up inside a repurposed apartment in Mars City. You do not recall how you got there or any specifics about your person...
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Highest Rated (7 agree) 10/10
Legitimately great! The mod is way more difficult than base Doom 3, which threw me for a loop at first, but I ended up enjoying the challenge. The adventure and story aspects of it were fun as well.
Dec 14 2018 by thathomestar
Where am I supposed to go after activating the pumps ? If I go down the tubes to go to the hangar the door is locked.
does this mod only works with steam version
No. Works with cd versions too
it no longer works for windows 7 laptop.
but works for windows 10.
nvidia geforce gt 540m.
Hey there, this work of yours is most astonishing. Team Beef would very much like to bring Phobos into Virtual Reality via Doom3Quest for the Oculus Quest.
I know we are not the first to ask ;) ... But with the source code we could bring this hell of yours to VR. No pressure. Love what you are doing, can't wait to play Episode 3!
Thank you! :)
We will share the source code when we're ready to do so. We're still making changes to it for the next episode.
DOOM 3 Phobos mod EPISODE 2 Reshade RAY TRACING GI - best DOOM 3 ever
Do you guys have a discord server?
Nope
Hi,
I'm struggling to get this working properly.
The game starts but everything is super zoomed in and warped.
I downloaded the bad quality fix cfg but it didn't fix anything.
Thanks!
For anyone else looking to find a solution to this problem edit the config file and set image_downsize to 0
Try this:
1. Create a copy of doom3.exe called phobos.exe
2. Edit the .bat file to use Phobos.exe
This actually made it worse somehow. Now it's choppy and zoomed in.
The rename fix only works for amd/ati cards, so you can definitely revert this back :)
Would it be possible for you to send me the DoomConfig.cfg file located in the tfphobos dir? (just paste the raw text in a private message to me)
This is a well-known problem and I'd love to see if we can find a fix :)
Hey. Are you using an AMD(ATI) or nVidia GPU?
I'm using nvidia.