Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.
Holy Fuxk!! This is some excavation site, I cant await to go deeper and deeper and face the hordes of enemies that have to eat my limited bullets. Grenade? Sure, EAT IT! Maybe I can find something with more firepower, a minigun would be just right for those suckers!