Built in id tech4 with the doom 3 engine as a mod I'm building a scenario as a single player adventure.
Youtube.com Big Thanks to Simo K for recording the mod on youtube.you can see a video of most all of it here.(link above)as for any new updates, it may be awhile as I have my new project being developed called Blade Yautja. Thanks everyone for all your support!
The
Prometheus D3 idTech4 Mod
has been uploaded and is now available from Moddb.
Thanks everyone.
it has been a very long 11 months of lengthy development,
I look forward to hearing from you all, there are 22 single player levels and 5 multiplayer levels made, two are bonus cutting room floor levels that were left on the side but included and added into the mod as a challenge.
The mod has been divided up for any future updates to be minimal so files would be small and easily replaced ,
again thanks everyone for your patience.
This is a minor patch to some levels for now..... Thanks... PROMETHEUS idTech4 Mod PATCH 1 details This pak has a few fixes for the single player levels...
This is the release of the Prometheus D3 idTech4 Mod project there are 22 single player levels and 5 multiplayer levels. A mod for DOOM 3
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major talent, seriously
Моё первое кастомизированное прохождение этого мода, часть 3.
My customised blind walkthrough this mod in Russian, part 3:
Hi, After watching all three parts, I was kind of disappointed Sikkmod ruined the graphics. and there were some errors in some geometry. do understand I had no one to test this after making and building everything. This was a huge project for me as I think anyone can tell I put a lot of work into this. Thanks everyone that can appreciate it, seriously Thanks! I have looked into porting this into Unreal 4 to where you can actually fly the ships and all kinds of other things, it's no small feat. as well I do have a Stand Alone Version of this mod that I have not released yet. should I post it I'd like to fix a few things first and see. all in all, as for the posted review, I think there was a slo-mo button pressed at times and the storm gun took up too much screen space. but seriously sikkmod did wreck it as it's not needed. Thanks for taking the time to post these vids as It helped me see what needs fixing in some parts. Thanks Cheers, I post updates when available. All the Best! J Thanks!
Also there was no "slowmotion". Sometimes my 1050ti graphics card did not have enough perfomance to handle 63 fps and dropped down to 30-31 fps. Because I have console command com_fixedtic 1 in such cases game speed also slows down twice, because in id tech 4 tickrate and fps are connected. Standard game speed is 62.5 ticks per second. And when I did'nt have enough perfomance and fps dropped to 30 game speed also slowed to 30 ticks per second. Visually it looks like slowmotion but in fact It's not.
Sikkmod is just my personal prefence for playthroughs. As far as I understand this mod was not intentionally built for sikkmod. So it is possible that without sikkmod I wouldn't face many of problems and bugs in this videos.
Моё первое кастомизированное прохождение этого мода, часть 2.
My customised blind walkthrough this mod in Russian, part 2:
Rutube.ru
Моё первое кастомизированное прохождение этого мода, часть 1.
My customised blind walkthrough this mod in Russian, part 1:
Rutube.ru
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In multiplayer on the juggernaut ship I figured out how to bring up the control chair in the center of the room but can't figure out how to sit inside of the chair. I really would like to make the star map come up, what are the controls ? Anybody know ? I think that was the best part in the Prometheus movie. By the way awesome mod I must say.
It runs great on WinXP sp3. Very impressive graphics and very creepy in the alien tunnels. Thanks for your hard work!