This is a mod in which every single troop in the player's army has a persistent identity. They have a name, face, equipment load-out and origin information that are generated on recruitment and will persist over time. They also have stats that are updated with each battle. While all troops are unique, they still remain together in stacks in the player's party (so if you have 50 Swadian Knights, this will still show up as one stack, but all 50 will have their own unique name and info).

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Hello all,

The source code for this mod is now available under files; but I must warn that it is unfortunately way below the standard I had been hoping for. I promised a LONG time ago to do this and I probably should have just released what I had at that time when the mod was fairly stable, but I told myself I should at least go through and add comments throughout to explain how it all worked. That was how it started. As I went through adding comments, I realised a lot of the code was poorly designed and decided that I should make improvements while I was at it. They were small at first, but quickly snowballed out of control as I ended up overhauling almost the entire mod. That would have been fine if it worked; but the more I changed my code, the more bugs I introduced and eventually I was spending every hour just trying to fix those bugs to no avail, before I lost all motivation and gave up entirely.

I learned a lot of things the hard way during this project, one of which was the importance of version control. When I overhauled everything and ended up with a mod that wasn't in working condition any longer, I realised too late that I probably should have saved what I had before I started that whole process. There are thus 2 versions of the source available in the zip up for donwload; an older version that is more stable and the more recent overhauled code that isn't really in proper working condition. The older code is older than it should be, since I didn't save what I had frequently enough.

So that's my explanation of everything that's happened. What I've put up is something I'm really not proud of; but it was that or never release anything and that really wouldn't be fair to you guys. I hope you can still manage to salvage what's there and get it working in your own mods. Best of luck to all of you and thanks to everybody for being so supportive and immensely patient.

Minor Update: v0.12

Minor Update: v0.12


The mod has been updated to v0.12, which fixes some bugs in v0.11 and is save game compatible.

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Persistent Troop Identities v0.1 - ALPHA

Persistent Troop Identities v0.1 - ALPHA

Demo 2 comments

Alpha version of Persistent Troop Identities, which has been recreated from the ground up. Requires Warband version 1.161 or greater. DOES NOT require...

Persistent Troop Identities Source

Persistent Troop Identities Source

Source Code

Source code for the mod. Includes more recent code that has some structural improvements and newer features (like promoting troops to companions) but...

Persistent Troop Identities v0.12

Persistent Troop Identities v0.12

Demo 3 comments

Standalone mod for Mount & Blade: Warband 1.153+. Must be launched with WSE.

Comments  (0 - 10 of 45)

personally i love this idea and i wish it was part of the main game

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One major issue I'm having, with the alpha version of the mod, is that after winning a battle, I can't pick up any items unless I have companions on my party.

Aside from that, I can't move my troops up or down in the order screen. Also, upgraded troops disappear from my party for some reason.

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What a irrelevant mod. Why ANYONE would download this... Aside, it barely works. Don't download this mod people!

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lol is very relevant for me, i love managing little parties and this help me whit that making the game more inmmersive by giving every soldier an identity, now you can feel bad for losing them

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He's still working out the kinks, If you want a version that works, download v0.12 it works much better

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So after hiring a companion, there is a clone of that companion in battle scenes. If that clone falls in battle, then the companion will die.

Also, you can talk to yourself, but not your companions.

Note: I used TweakMB. Might be relevant.

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Additionally, I only had the one companion, and no other troops. This happened with two companions.

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MitchPTI Creator

Cheers mate! Will have a look into this.

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On further testing, I found that I can talk to companions, but only through the camp menu.

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Have you tried to remove the .ini file? Worked for me.

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