Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.

Report RSS Operation Firestorm Beta 03 Development Update

OFS Beta 03 is nearing completion. Alpha testing is already in progress. New AI is on the way! And here's a preview of updated SCUD Launcher models and FX.

Posted by on

Hello everyone,

I'm confident to say the Operation Firestorm Beta 03 release is on its way. The planned content for Dr. Thrax is almost ready, and we're currently in the final stages of polishing and testing.

In addition, lots of bugs have been fixed, and performance has been improved.

I'm also happy to announce that Beta 03 will feature a completely remade AI which is currently in the works by Mizo.

Now for another teaser, here's a preview of slightly improved Scud Launcher models and FX for Terror and Chem General.

Terror General SCUD Launcher


Biochemical General SCUD Launcher


To ensure a high quality release, lots of testing is required.

Alpha testing for OFS 03 has officially started!

If you want to participate testing the new content and the AI and help improve balance in the mod, head over to the NLS Public discord server for more information.


I hope you enjoyed this update. See you soon!

~OFS Dev Team


Comments
ehsanesm1374
ehsanesm1374

Hi,really sry to post this comment here, i have seen old games using something like reshade to bring the old game new experience, can u do the same thing for this mod? ty for this mod,and sry for my poor english :(.

Reply Good karma Bad karma+1 vote
St4lk3r Author
St4lk3r

I've been using ENB myself for a long time, which is pretty similar. I've only been using very simple effects though.

I think it's best to let the user decide if he wants to use something like this. ENB and Reshade are easy to install anyway.

The main issue with those effects is that they also affect the User Interface, which in my opinion looks horrible. If people like that, it's their choice to go crazy with effects.

Reply Good karma+5 votes
ehsanesm1374
ehsanesm1374

ty :D

Reply Good karma Bad karma+1 vote
Radu273
Radu273

i've been waiting for a beta03 update. you mod is awesome. i put it along shockwave and rise of the reds. keep up the good work

Reply Good karma Bad karma+2 votes
A7mad001
A7mad001

nice

Reply Good karma Bad karma+1 vote
ZiftEnigma
ZiftEnigma

hmm this is that mod..

Reply Good karma Bad karma+1 vote
TheAVenger3
TheAVenger3

I'm Very Excited, just be quick :)

Reply Good karma Bad karma+1 vote
landro117
landro117

After reading about the AI i can finally look forward to an AI that doesn't go easy on me on ''hard mode'', can't wait to see the release, keep it up!

Reply Good karma Bad karma+1 vote
Mizo_ROTR
Mizo_ROTR

The new AI is alot different than what you played with before, but it won't be any harder (in fact it will be easier sorta).

It moves its units and behaves in a smarter way but spams ALOT less compared to previous AI, hence its bruteforce capability is weaker.

With that being said,due to it being smarter,it knows how and when to be completely relentless so look forward to that.

Reply Good karma Bad karma+1 vote
userz
userz

RELEASE DATE? AND I LIKE THE MORE SPAMMY AI CAN WE HAVE THE OLD ONE? CUZ IT JUST MORE EXCITING!

Reply Good karma Bad karma+1 vote
Mizo_ROTR
Mizo_ROTR

No.

Reply Good karma Bad karma+1 vote
Zeke_Dlyoung Creator
Zeke_Dlyoung

"RELEASE DATE?"

Maybe actually read the 'entire' article.

Reply Good karma+1 vote
Guest
Guest

any way to get the mod working with the origin downloaded version? no matter what i try, it opens to the base and ZH selection window and no mod in game

Reply Good karma Bad karma0 votes
Zeke_Dlyoung Creator
Zeke_Dlyoung

the origin version of ZH has 2 ZH folders (Local Disk (C:) > CProgram Files(x86) > Origin Games > Command and Conquer Generals Zero Hour > Command and Conquer Generals Zero Hour), make sure you install the mod in the second folder.

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

octaviantk
octaviantk

excuse me... it's just a sugestion... can you add launcher... to make it simple... thanx

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Contact
Send Message
Release date
Mod watch
Follow
Related Games
C&C: Generals Zero Hour
C&C: Generals Zero Hour Real Time Strategy
Related Groups
C&C Generals Lovers
C&C Generals Lovers Hobbies & Interests
C&C Paradise
C&C Paradise Fans & Clans
NLS - No Life Studios
NLS - No Life Studios Developer & Publisher
Operation: Firestorm dev team
Operation: Firestorm dev team Developer & Publisher