We're here to update you all on DoomsDay's progress over the past two weeks!
Meet the actors that will play your six Murderous Muses and find out how to interact with them in game...
What we've been working on and what you can expect to find in this first-person supernatural mystery!
A quick update on the launch of Chapter 6 of Depths of Sanity, including early test footage of a Stalker enemy that will be trailing you during the finale...
February update, plus a newspost about Lambda Core's release
Before the holiday we're checking with our progress on the finale chapter of Depths of Sanity, including our release window, info on multiple endings...
Quick post for November/December 2021, mainly to reassure that BMSC is still being worked on (Also some Xen screenshots).
Pre Early-Access Dev Update #8 “Make yourself at home” We were all, both dev & players, really eager to get this update, and here it is! The notorious...
Dec. 22nd I am releasing a Discord Exclusive First Strike Release! More info below!
You’ve probably noticed significant differences in the scale of the depicted objects and characters on the FnS screenshots. At the very early stage...
Hey everyone! Ri Ra is here, the Fog’N’Silence designer. And this is our first devlog about the game. This first one is more like an introduction...
Progress report for October 2021 - concerning the status of Lambda Core and an update released for FAF.
We're really happy to showcase a brand new demo for Blooming Business: Casino with much more content! Try our demo on Steam from the 21st to the 24th...
The long-awaited dev log for the progress of ABOMINATION: A Ram's Tale
Status update for end of/late September 2021 - LC progress and future plans
Well, it took a while longer than we were expecting, but at last, the BMSC rendition of Forget About Freeman is live!
Steam is a difficult beast to grapple with. It's been nearly a month since the page for "Trail of the Damned" launched. How have things been going? Have...
Updates on where we are in Chapter 5's development.
I will be uploading a fully playable early Alpha build of Decay Constant to the official Decay Constant Community Discord Server for fans to playtest...
Trail of the Damned recently launched its Steam page and it's summoning your wishlist! This terrifying single-player horror experience combines elements...
Introductory post for BMSC's ModDB page, clarifying its purpose and providing an update on current progress (as of 25/06/21).
In a conversation with our Creative Director, Annie Grudeva, we delve into how the art team took one of our key characters from concept to realisation.
Greetings, Arms Dealers! In this short video you will see the battle check. (Early Gameplay Footage.)
Let's delve into Unity's High Definition Rendering Pipeline (HDRP) and why we decided to utilize this pipeline to develop our debut game Elegos.
In this Dev Update I will talk a bit about the sound in the game, as well as the updated Wilderness area.
Welcome to Dev Update #6. Not too long ago, I released a demo. I worked in some feedback and also started to rework the areas
In this update we will talk briefly about the creation of cursed tank designs (hybrids).
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