Tag "Dev Update"  (0 - 30 of 149)
Beast Master - Dev Update 18 - GUI Improvements

Beast Master - Dev Update 18 - GUI Improvements

News

Hello everyone! This week we improved our GUI for the Beast Master.

Dev Update #29

Dev Update #29

News

Greetings, Arms Dealers! In this Dev update, you will learn about the main aspects of 3D combat and the analysis of its results.

Beast Master - Development Update 17 - New Weapons

Beast Master - Development Update 17 - New Weapons

News

Hello everyone! We have been working on new weapon types and the network system for a while. Since the networking is still in development we wanted to...

Development Update #6

Development Update #6

News

In this video, we take a look at some upcoming designs and features to the game, including new NPC Characters, New board game and new audio and new features...

Beast Master - Development Update 16 - New Environment

Beast Master - Development Update 16 - New Environment

News

Greetings all! We have been working on new environment for the Beast Master past 3 weeks.

Dev Update #5

Dev Update #5

News

For Dev Update #5 the focus was on optimization, a new area, the water shader, and some minor (but nonetheless important) improvements.

Beast Master - Dev Update 15 - Combat Improvements

Beast Master - Dev Update 15 - Combat Improvements

News

Greetings all! This week we started to improve our combat system. This weeks video shows the first prototype of melee and ranged weapons.

Dev Update #28

Dev Update #28

News

Today a sneak peek on “Hall of fame” and how it is implemented in the game!

Beast Master - Development Update 14 - Building System

Beast Master - Development Update 14 - Building System

Feature

Greetings all! This week we spent some time on our new building system.

Dev Update #27

Dev Update #27

News

In this update, we will reveal more of the tactical map, show different types of opponents that your tanks might face and give more details on the upcoming...

Dev Update #4

Dev Update #4

News

In this Dev Update #4, I wanted to talk about the input methods, how interactions work in the game, and show one more area to you.

Beast Master - Development Update 13 - Marketplace

Beast Master - Development Update 13 - Marketplace

Feature

Hello everyone, this week we worked on the new marketplace system for Beast Master.

Dev Update #26

Dev Update #26

News

In this update, we will introduce you to three buildings and their functionality. It will be about "Production hall", "Warehouse" and "Administration".

Beast Master - Development Update 12 - Procedural Dungeons

Beast Master - Development Update 12 - Procedural Dungeons

News

Greetings all! This week we started to work on our new procedural dungeon system.

Dev Update #3

Dev Update #3

News

My focus was still on implementing and coming up with more Puzzles.

Beta Testing Started

Beta Testing Started

News

Salt the Earth is ready for beta testing and needs beta testers! Come test this awesome game!

Dev Update #2

Dev Update #2

News

The focus of the last few weeks was on creating more puzzles, changing the animation pipeline, updating the water shader, and adding the Harbor area.

Sinister Halloween Dev update

Sinister Halloween Dev update

News

In this update, we bring you news from the last few months of work on Sinister Halloween including Fixes and Free Costume Pack for the game.

Dev Update #1

Dev Update #1

News

I wanted to start posting more regular updates about the state of the game. So here is the first one.

Custom Matches Update and upcoming Community Tournaments

Custom Matches Update and upcoming Community Tournaments

News

We're glad to be back this week with a new update, which we hope will improve the game experience for everyone. Find out about all the improvements in...

Explore new strategies with the free Pre-Built Decks

Explore new strategies with the free Pre-Built Decks

News

We're very glad to be back with the Causa Update 1.0.4, which includes new free Pre-Built Decks proposed and voted by the community, and a brand-new Deck...

Update on the game's progress!

Update on the game's progress!

News

A development update for Abomination: A Ram's Tale!

 Update: Itch.io release, QoL & Stability

Update: Itch.io release, QoL & Stability

News

A game quality of life update that happened last week. Itch.io release for the game and much more.

Bound By Blades - New playable character, Guren!

Bound By Blades - New playable character, Guren!

News

Developer Update 19, introducing Guren, a vicious snake boss Talys, and the roguelite dungeon map designs and revisions.

Secrets Below (Temp name) Dev Update #1

Secrets Below (Temp name) Dev Update #1

News

Progress is being made and right now i am focusing on improving the first floor. Soon i will start progress on making the next two floors but right now...

Dev Update | March 2020: Here's what we've been working on

Dev Update | March 2020: Here's what we've been working on

News

Hey! We've been working from home to complete the development of our indie strategy card game Causa, Voices of the Dusk. While we get ready for big announcements...

Minor Update

Minor Update

News

An update on the current status of Cathnoquey; The Fractured Isles, and the direction we're headed.

Modular Trench "Mobile Spawn"

Modular Trench "Mobile Spawn"

News

Today we're ecstatic to reveal the first pass of our Modular Trench "Mobile Spawn," which will be deployable by TRUCKS only like all other mobile spawns...

Demo Gameplay and our Upcoming Kickstarter later this month!

Demo Gameplay and our Upcoming Kickstarter later this month!

News

As we approach our Kickstarter later this month, we've made a dev update video showing the gameplay and we're also opening more access to the demo for...

Pharaohs & Consuls Dev Update

Pharaohs & Consuls Dev Update

News

Quick Announcement on Update Formats and Discord News

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