The first thing you might notice is we have a new site, we hope you like it! The topbar image was made originally by Gerhard Mozsi and later edited by me to fit our website somewhat more. The website itself was done by Francis Caestecker aka Swatje. He did a great job doing this, thanks from my bottom of my heart! :p With the new site we will be able to update more frequently and faster, so check our site out more often from now on!
Also on our website you'll find some game play video's, so if you want to see the game in action go check it out! They are YouTube HD embedded clips, so we can show it in all it's glory (and so you can see every bug and glitch better :p ). The footage is taken during our playtest sessions, so if you want to be a part of it keep reading!
We’ve had a new Sound Designer joining us, so far he has proven to be quite the catch! He goes by the name of Trent Robertson, thanks for believing in us and wanting to help us out with this little project of ours! Can’t wait to hear the final game
Maarten has been doing the same thing as ever, playing husband to his wife, and dad to his kids, but still finds time to do some Off Limits work (thank god)! He’s been working on game play issues and fixing bugs, and going through all the feedback our playtesters come up with.
I myself have been busy finishing our first level still (at least we’ll have one level for sure). Robert’s level ND_Russia, after a lot of layout and geometry changes to get the flow to fit our fast paced game play style, it’s getting very close to final. I’ll post a separate post on that when it’s 100% final with more details. As soon as this level is done I’m moving on to our second level (one that involves out vehicle game play).
We can always use more dedicated playtesters as well, so if you are interested in giving feedback and helping us test the mod on Sunday’s 8pm (gmt +1) please register on our forum and PM Keats, he’ll set you up!
are u sure this isnt nuclear dawn?
but besides that looks awesome and i would love to playtest for you guys
Nuclear Dawn mapper Robert Briscoe donated his level to us as Nuclear Dawn wasn't going anywhere. I however changed the map almost completely and it will be used under a different name as the Nuclear Dawn level. So, if Nuclear Dawn ever does see the light of day the levels will play and look completely different and you'll get a completely different experience from it as the mod and design is different from Off Limits.
Nuclar Dawn should get it's fat *** kicked for being so overhyped, yet bringing NOTHING to the gamers in return..
OMG This is the most retarded comment iv'e seen in this site... the developers work for NO MONEY to make whiney gamers like you enjoy!
Ahole.
Agreed with you. The devs do a lot of work just to bring you a game, even if it's not the best.
or not bring us a game, as the case may be...
Looking good! :)
That's actually really cool.
I really like the gameplay, it looks very unique. The level looks damn good too.
sweet tastic cant wait for JUNE 2009 also nice Quake 3 hit sound
Looks nice, you should improove your walking animations, of course =P
Sadly enough, having an animator to fix our animation problems is a luxury we don't have :/ We will still try and minimize the skating effect as we know it is there, but no guarantees. Once you play a match you don't really notice it anyway to be honest, you pay more attention to killing them then to watch their feet and go "wait a minute, he's skating?".
Perhaps someone should donate you an animator. :p
But apart from that and the quake 3 hitbeep it looks pretty good, though the Juggernaut does seem to move pretty fast despite his size and carrying a mini-gun.
Nice stuff guys!
Hey, this looks great! Another promising Source mod, I see. :]
Looks like a mod quake arena players will love :)
Looks great... first time I have seen this mod. nice work...
lol @ Quake 3 hit confirmation sound XD