Long time no see, huh?
It’s already been eight years since the release of 1.35 in 2010, sixyears since the release of the 1.35 hotfix in 2012 and three years since the community-made mountfix for 1.35 in 2015. Time flies so quickly, doesn’t it?
As most of you know, work on the Steam version stalled around 2013. Real life, Source updates and other development complications got in the way of doing things.
A lot of time has passed and we’re all adults with responsibilities now, greatly reducing the time we can dedicate to the mod.
Development was hit the hardest when the Steampipe update was rolled out. Source 2007 was broken to the point we were forced to port the mod over to Source 2013 on a completely new file system.
We could no longer effectively work on features for the mod, all our time had to be spent on fixing things that worked fine before. We lost a good amount of members, including some key members for various reasons. Our team ended up too small for the tasks ahead and even we considered development of the mod to be dead at that point.
But fortunately, that’s over.
Early 2017, development continued and we now have a fully functioning version of Obsidian Conflict running on Source 2013 with lots of new content, features and bug fixes.
Once we are done, this version will finally be released on Steam!
This wouldn’t have been possible without a few new faces on our team: Maestro Fénix, Alice Weiss and Lockzag have been hard at work to make this possible. But we also have to thank our community contributors for helping us out with a few tasks.
However, even with the help we already got, it’s still a lot of work.
Due to our low numbers we’re spread pretty thin across many different tasks, slowing down progress.
There are a lot of “5-minute” jobs we could use some help on. We even accept one-time contributions if you don’t feel like commiting to the team completely.
Mappers, animators and programmers are the kind of people we need. Fixing and updating official maps and mapadds, finishing models, some of which only lack animations or textures as well as working on the code are the tasks we could use an extra hand for.
We can’t give you an exact date for the release yet, but it will likely be some time this year.
Once again, thank you for sticking with us, it’s a real pleasure having you as fans and this mod wouldn’t have been possible without you.
Just have a little more patience with us. To make the wait easier, here’s a little video showcasing some of our new work:
(Turn on captions)
We also have a new website now and updated both the forums and wiki to get rid of the problems they were having.
And one last thing: we have a Discord now, so feel free to join us and see what we’re up to!
Damn.
**** yes
Finally
it looks amazing, that new hud is really nice
It's been years! Glad to see you guys at full steam! Also, I hope my eyes ain't lying, releasing on Steam officially! Congratz everyone!
It's nice to finally see some updates. Can't wait to see where this is headed!
amazing, its back!
I legit just made an account to say my lord I'm hyped up.
I'm ready for some oc_kake and cardwar ;)
Oh my god I thought id never see the day. Im going to be playing this full time again when it comes out.
Top 10 Anime Comebacks, but seriously guys, glad to have you back :D
I'm looking forward to playing this with my friends... if I can convince them to play it, of course. Most of my friends are too busy with Overwatch and/or Fortnite to care about HL2 modding. Good luck, devs.
OOOOOOOOOOH MY GOOOOOOOOOOOOD. My hope is back!!!
NUT!!!
thank you beautiful people.
Wait so what released now
I'm so glad this is finally making a comeback!
Can't wait for this to be Released on Steam! :3
welcome back
I've so many great memories of wasting nights playing OC back in the day. It's fantastic to see that you guys are back!
Now you made me excited. I always wanted this mod on Steam. Let's see if i can't get my friend to join me. :D
Better than Synergy mod.
Always loved Obsidian back in the days...
Now it's time to have fun again with future Steam release :)
Also is there will be achievements integration?
well its god that you come back, but you know will be force to buy half life 2 and his episodes? i mean if this mod acts like to synergy (you cannot run synergy without buying HL2), if that happen i prefer play the Mod Version. i hope that don't happen. but god job man!
The situation is the same as currently with the Source 2007 version: You will be able to play it with only the SDK Base, but you will see missing content.
So yea, buying the games are recommended.
oh thanks dude!
I always preferred this over synergy.
thank you
Yeeee :-)
It's awesome :DD
Very nice.
OMG YES
Moddb community involvement can be a traumatic experience, one can only take so many dreams crushed by dozens of projects abandoned by it's developers. however, from time to time, there are happenings such as this that just fills your heart with joy and make the whole experience worth it :)
HOLY SH*T. never thought I would see this mod pop up again HYPE!
Will the steam version have the same thing of "You need to own an original copy of Half Life 2" or something?
I'm glad this is alive.
Legit my favourite source mod of all time!
Lol I bet as soon as this is released on Steam Synergy's Playerbase will drop dead to 0 in a few weeks or days.
Steam version? Yes please! Trying to play a serious HL2 co-op game in Synergy proved to be nothing but frustration (bugs and crashes galore), so I'm happy this is getting updated again!
Welcome back! :)