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You take the role of Matius Moebius, an archaeologist studying Wulfburg, an old Prussian castle. Its facades have seen horrible events, and the area been haunted for the past two hundred years. Upon your arrival, regardless of you trying to be as reluctant as possible towards going deeper, something calls you to step underneath the castle.
‒ Environments crafted with love
‒ Infection mechanic
‒ Custom enemies by Juras
‒ Story involving occultism and ancient artifacts
‒ Soundtrack written by Python Blue
As for today, (2nd of August) chapter 2 is done except for 1 map that awaits scripting, shouldn't take long to script, chapter 3 is worked on with 2 maps done, 2 work in progress, and 2 more yet to be done. When chapter 3 will be finished, and the mod will be fully playable from chapter 1 to 3 the search for voice actors and propably creating the new monster will start. When these goals are reached, chapter 4 and 5 will be left untill the game is finished. Then propably a week (or so) of bug fixing, polishing, etc and after that, the mod will be fully playabe from start to end. Expect big, detailed maps, complex story, mysterious, dark, magical atmosphere, many new assets, and bloodcurdling, overwhelming terror.
Thanks for reading, stay tuned for more stuff coming on the days!
I feel like we need to inform you about several changes that went through the mod, thus I'm writing these news. More info below
It's been a long time since the mod was updated, but now the work has been restarted and it's moving forward.
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