This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.
Some updates and improvements on Microwave Tank model.
Nothing much changed, eh? Look closer.
Due to many complaints from our consumers about our microwave product which have dangerous microwave leakings to any nearby infantry including the users, we are offering a solution to prevent this problem.
I.imgur.com
Now the new Microwave Tank lid can be closed. While it's not necessary to irradiate the surrounding areas, just close the lid to prevent the leaks.
Trade your old Microwave Tank with the new one now! And if you preorder now, you will get the special edition with turnable turret and a vehicle disabler beam gun.
I.imgur.com
So, what are you waiting for?
tl;dr:
The Microwave Tank model is now somehow improved. The shadow bug issue also have been removed. It also support closeable lid, turning turret, and hideable unused vehicle disabler turret via map.ini codings.
borderless version: I.imgur.com
read the description!
With this, you can make your enemies delicious before eating them!
so the actual microwave turret isn't what disables the vehicles, does it have another function now?
The early concept of Microwave Tank have a vehicle disabler, but later moved to ECM Tank. In the game data, there's still the old Microwave Tank model and the vehicle disabler weapon codes.
The actual turret is where the green wave beam out like you know. the vehicle disabler weapon come out from the beam gun on the front.
COOL!
--Nice.--
Awesome!!!
Now I can get my microwaved goodies, on demand, no risks involved!
Nice job ^^
prety nifty