This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.
Map: Bitter Winter (2)
Changes includes:
- Fixed the buildings model smoothing that cause weird shading all over the building, so everything look more crisp now
- Fixed UV mapping errors (such as the roof of the lower center building here)
- Fixed the buildings with missing reflective windows material (only for those intended to have reflective materials in the first place but didn't worked for some reasons)
- Fixed flipped text in several models (usually small signs, car license plates, or on the back sides that are too small to notice from this height)
- Added snow (and night) models for those are missing ones (such as the supply piles, fences, bus stops, and street lamps above)
- Added the missing headlamps for the civilian cars
- Adjusted the fences texture UV mapping so they repeat seamlessly between the segments