Element 115. Ununpentium. The Element known for being able to re-animate dead cells within animals along with mutations. The Element has proved useful in Weaponry as demonstrated by the Nazi's in World War II. However the side effects of exposure have Unforeseen Consequences. However now they return... In 2013... Throughout the past years many staff members of the original Nazi Zombies Source team have left/moved on to new stuff/got fired for no reason. But now we return.

New Texture Artist and Sound Designer Required! PM Xieneus or anyone on the NanoSwarm team for an application.

THE TEAM

Xieneus - Mod Founder/Mapper
Primrose~ - Texture Artist
Maccadoolie - Primary Script Creator/Owner of the new Scripts
Dark Pivot - Media Arts
Nado - Primary Mapper
Walther - Modeler/Texture Artist
Ashton - Mapper
Drukqston - Texture Artist
Constructor - Modeler

Will this be like the original plans of NZS 1?

Yes but with many new weapons/maps/perks and a new gamemode that is simmilar to "Infection".

OMG WHEN WILL IT BE RELEASED?!?!?!?!

Probably never, development has been ceased.

Well what is finished?

Well ever since our latest staff members have entered a broad range has been added. We got new Zombie Animations, Weapons, Perks, Power Ups, Points System and more up and running. So lets just say the project is working. But no where near complete...

Progress

Development ceased

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Hi there,
It's been a while since we last spoke. Sorry about that.
Here is the mod page Moddb.com

O
ur team of 3 is excited to be working on this old project. Lots has changed, but we hope you'll like what you see.

Nazi Zombies Source 2 is and always will be dead. You can unwatch this page, but please go ahead on watch the new page! The mod is alive and you'll get to play it soon.

I'd like to add, Moddb.com is the last page you'll have to go to to hear about this mod. I understand it's been all over the place with different names, and I apologize.

From Nado, Gregster101, and our leader in white robes, Maccadoolie.
Special mention to the hard-working Zombie-Killah!

Nazi Zombies Source 2 is shutting down for good.

Nazi Zombies Source 2 is shutting down for good.

News 19 comments

Our team is slowly falling apart and our coder has mysteriously disappeared again. We have all decided it is time to call it quits.

CLEAR! *ZAP!*

CLEAR! *ZAP!*

News 3 comments

Nazi Zombies Source 2 has been on a roller coaster ride ever since the start. We've been alive and kicking, dead and drooling and best of all still here...

May you find water and shade

May you find water and shade

News 5 comments

A car needs an engine, and so too does a mod need a coder.

The Future of NZS2 is brighter than we thought...

The Future of NZS2 is brighter than we thought...

News 6 comments

Excellent things are approaching, we're no longer dormant and are working as a cooperative unit again!

Post comment Comments  (0 - 10 of 259)
BionicCoyote
BionicCoyote - - 1,248 comments

Here's some gameplay of this mod! Feel free to use the footage for whatever!

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JohnTheJugs
JohnTheJugs - - 40 comments

Hi! I'm a mapper, a codder and I'm willing to help with the mod, I know the mod is dead but I'll do my best to continue with it, if you agree, you can send me a private message!

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drvgbugz
drvgbugz - - 276 comments

Guys i found the download link, here it is. Moddb.com

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vaanshot123
vaanshot123 - - 6 comments

where the download link ???

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TheSleepingObama
TheSleepingObama - - 438 comments

OK.

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Minecraft187
Minecraft187 - - 1 comments

Good idea do it Xieneus.

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thegregster101
thegregster101 - - 50 comments

No.

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Mrksmt9
Mrksmt9 - - 888 comments

why not release the maps to show how you did

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mistergamedude
mistergamedude - - 7 comments

damn this looked really cool to

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Pvt.Midnight
Pvt.Midnight - - 259 comments

COME ON LIVE *defibs* LIVE GOD DAMN IT! *flatline* THIS IS ANOTHER ONE THIS WEEK

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