Penumbra: Necrologue
AdventureTotal Conversion (mod) for the game Amnesia: The Dark Descent. Penumbra: Necrologue is a continuation of the Penumbra series made by Frictional Games...
Investigator Richard came to explore this mysterious mansion. He's investigating what happened to the new owners of the mansion, since they hadn't been seen for a long time.
He discovers that mansion has been abandoned. Richard relized that no one has visited the mansion for ages. He becomes very curious and is about to find out what happened to the missing couple.
Later during his journey Richard finds out about all the horrible things that happened in the mansion.
Story includes 7maps :P REMEMBER READ README
Download link: Mediafire.com
30.3.2014.
You need justine to play this.
Some screenshots of the story:
If you found bug/bugs, Contact me to email: Miika.Miika@hotmail.com
Feel free to discuss :)
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Total Conversion (mod) for the game Amnesia: The Dark Descent. Penumbra: Necrologue is a continuation of the Penumbra series made by Frictional Games...
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Why would you remove the files?
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there is no file here .... !
It's good!
awesome cs, but it was easy sometimes very plain in design. puzzles were mostly copied from the original game, but you placed them well in you story. i had to add a SetPlayerActive(false); in the script after the suitor killed, because you forgot to do that yourself, please fix this in a small patch. 7/10, you're on a good a path, i'm looking forward for more :D
Same here...I was spawned on just a... floor outside of the map, and I could see the prison in the distance that I was supposed to be spawned into after that capture event. Luckily, there were checkpoints, so I had to replay only like 30 seconds :) Got captured again, and then everything worked fine :) A bug-fix is needed for that specific moment. Apart from that, imo it's a decent custom story :) Another weird thing to point out would be how surprised I was when I got severely damaged by the blast wave in the end, even though I was standing behind the door in the room downstairs lol :)
This CS was actually good, I would have given it higher then an 8 but the reason I just gave it an 8 cause it was a good CS up till the end. When he said he needs to get out of this castle, I notice there was just plain old stone floor, no walls, nothing, nowhere to go but to jump off the game, that seems like a bug, is that suppose to happen? It needs fixing at the end.