Delashin's Smooth Doom Remake
First Person ShooterThis is a edited version of Smooth Doom with enhancements and fixes.
Mordeth is a total conversion by Gaston "Mordeth" Lahaut. The first six levels were released in 1997, while the remaining episodes are still in development. The finished project will use the Eternity Engine.
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This is a edited version of Smooth Doom with enhancements and fixes.
Atmospheric immersion into a "Doom-Real" environment. Actually believe you are in a real base. Actually be there fighting to survive and win the day...
A continuation of Complex Clusterfuck that focuses on quality over quantity.
so..... this is something that I made (creds to original creator of stuffs that I used) I might add more
A terminator inspired mod for doom. Its fairly difficult and has 4 maps made in total with new enemies, weapons
Brutal Doom: Kickass Edition is (or Was) A Brutal Doom Fork by Coomslayer15/D Boi, Enhancing Gameplay, making it much more challenging, redesigning the...
A GZdoom TC mod based entirely on fallout series, specially on Fallout 3.
Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with...
A modest remaster of the original DOOM 2, imagine it like DOOM 2 if ID had QA. tested with GZDOOM 4.11.3.
Playable on zdoom, zandronum. ^__^
Story so far: You and your squad of Rangers travelled to Tycho Station in a response of a distress beacon. As you and your guys arrived, you were tasked...
This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.