Completed map of New Sorpigal. Playable as single map.
I will made maps very similar to areas from M&M 6 game
They will be playable as single maps but I have also plans to combine few of such to create entire game as HoMM3 campaign.
Playing style will be much different from most of classic HoMM game maps. Am add there many adventure parts, events, npc etc. And actually it will contain even more adventure parts (npc dialogs and events) from original game.
Obviously some parts will look simpler and other will be extended. But basically it is very similar, strongly inspired,
Quests will work on keymaster and quest board, which will give information and key to some areas (for example dungeons)
Map is not super big but am arrange it in such way that it still take long time to explore because it is made as labyrinth. For example you wont just cross street to visit Goblinwatch, or walk few steps on hill to get sword in rock.
It will contain my own design ideas, actually brand new adventure but player will see references everywhere as the same map location or major objects dungeons monsters etc, Obviously I needed to redesign that for tactic version and its not 100% exactly the same game. Most details was changed, remain references to major parts. Map outline is almost identical and many objects are where was in original, but details are completely changed and redesigned. This make new adventure instead repeat it exactly to point.
My initial idea is to create entire campaign but before that I will release single maps, for example New Sorpigal, Castle Ironfist, Free Haven etc, They will be full playable as single maps and should take many hours to win.
Maps and Progress:
New Sorpigal: Completed and testedMap contain two levels (ground and big dungeon Abandoned Temple)
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