Mercenary Camps Mod (with Floris 2.54)
Full Version 1 commentMercenary Camps Mod adds new locations on map(camps) and some new troops like Assassins, Templars and Crusaders.
Includes Floris Expanded 2.54
Available in english and polish language.
Addons
- 7 Mercenaries camps when you can recruit troops + one merchant per camp
- 3 camps with standard troops
- 1 camp with some corsairs and Nordic soldiers
- Assassins camp
- Crusaders camp
- Manhunters outpost
- Castle "Moryn". Swadia own this castle when game start.
- Village "Tuzla". Belongs to the new castle.
- Mannhunters spawn in random places.
- Bigger parties size and morale adjust (TweakMB, not in code)
- 6 new troops:
- Assassin Spy
- Assassin Archer
- Assassin
- Assassin Naphtha Thrower
- Desert Nightmare
- Templar (recruiting in Crusaders camp)
Assassin's are very overpowered but:
- They don't have shields
- Cost 15 times more then normal troops
- Respawn after 3 days and chanse for spawn each Assassin is 0-2. Desert Nightmare 0-1.
- New items: Assassin equipment. Randomly apperas for sell from merchant in Assassin's camp.
- Special weapon: Naphtha Bomb.
- Can be purchased only in Assassin's camp after completing quest from desert merchant.
- Max 15 per 3 days. (5 larges, 5 mediums, 5 smalls)
- Some other addons like:
- Recruiting any troop from tavern. First slot in tavern has only mercenaries. Second - all troops.
- Added rare and useless troop "Slave"(its mercenaries_end but he appers in tavern so I thought that he can be a slave. Upgrade to farmer and townsman)
Fixes/upgrades
- Fixed sea battle map. Now you can't fall in to the water and get stuck bottom of the ocean. (If you want to disable drowning)
- Hochmeiste is 10 times more expensive.
- Few littles upgrades/fixes which I don't remember.
- Fix "Backspace" manu at battles. (Fixed in 2.55 but at 2.54 was still background)
Bugs
- Moryn castle siege is buggy. Troops won't go into the ladder. If someone can edit this and send me a fixed scene I will be grateful.
Credits
Tintai
Floris Team
For more info visit mod page at Steam
Steamcommunity.com
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Mercenary Camps Mod adds new locations on map(camps) and some new troops like Assassins, Templars and Crusaders.
Calradia, year 795. We all have read about the Calradian Empire while we were playing M&B, but we never known the stoy of its downfall. Now you can live...
𝕋𝕒𝕚𝕟𝕥𝕖𝕕 ℙ𝕒𝕥𝕙𝕤 is a game featuring multiple eras to play in, from swords and bows to muskets and plated armors. With...
The Crusader States start to struggle to keep their possessions in the Levant, Salah al-Din armies seem unstoppable and a new crusade is called...
VERSION 1.3 RELEASED: EQUIPMENT AND TROOP TREE OVERHAUL Greetings! This is a standalone mod built upon two other mods, 1465 and Knights the Last Battle...
The Floris Mod Pack is a compilation of a lot of mods for Mount & Blade Warband, combining the best and adding even more.
Perisno is a total conversion light fantasy mod based in the fictional land of Perisno. Encounter unique factions, races, unexpected events, and discover...
i know this is an old mod but i have been playing it for awhile and naptha throwers seem to not be throwing their bombs. plus i think its BS that their upkeep is only 21 denars considering they should be by far the most op siege unit in the game.
This comment is currently awaiting admin approval, join now to view.
Thanks man!
So this just adds camps?
This comment is currently awaiting admin approval, join now to view.