The goal of this mod is to give the player the possibility to build up a trade empire, with buildable manufactures in the city's, buyable land in the villages, your own caravans and so on. Cause you need consumers, a population system has been implemented, with 3 classes of people (Worker, Merchant and Rich), with different demands. Every city and village produces it's own goods, based on location and culture. The political system has been changed, npcs now have a character that influences theyr behavior. They try to kill each other not only on battlefields. There are also changes to the campaign and battlefield AI, completly new troops, hundreds of new items, scenes and much more.

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New Engineering Overhaul (Games : Mount & Blade: Warband : Mods : Mercantilism Mod : Forum : Things i would like to see in the mod. : New Engineering Overhaul) Locked
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Aug 5 2015 Anchor

Posted by WilltheGamer on the official Taleworlds forum.

Much like Tactics I think much more can be done with Engineering. As it stands, engineering is only used to reduce the construction times of buildings in towns and for sieges. This is good and should be a major part of it, however I think we can add more to it don't you?

For instance:
On the siege menu where it says "Build Ladders to attack the walls." or whatever it says exactly, instead give a list of different things that you can do before besieging the town.

Here's a list of items that could be made before a siege:

Ballista
Trebuchet
Siege Tower
Battering Ram

These items could be made before a siege in case you wanted to have a better method of attack, or multiple ways.

For instance, you could build 3 Trebuchet's and 3 Ballista before you enter the combat screen, and they would fire relentlessly throughout the battle at the defenders on the wall.
Or you could build a battering ram and batter down the gates allowing your soldiers to pour in rather than be cut off at a choke point.
Or if you want to use ladders but you don't want your men to only use 1 or 2, make a siege ladder also, allowing you to put a whole group of men inside of it to protect them.

However not only could you use it for sieges, but you could also use it for defense.

Here is a list of defensive items you could build to defend your castle or town:
Burning oil
Trebuchet(City only)
Ballista
Reinforced Gates
Archer Turrets

These upgrades could be added to any castle or city under the players command increasing their defense of the city.
For instance if you built burning oil traps, any battering ram would be incinerated instantly killing everyone pushing it.
Ballista and trebuchet would sit on the walls firing down on the invaders.
Archer Turrets would work as heavily fortified towers that archers could use to fire with little risk of being hit.

These sorts of things could completely change the way we view engineering as a stat choice.

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