Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
Done by Finix. Also the big heads are to reflect the style seen in Medieval Manuscripts, it's intentional.
They don't have any sword units?
Don't need swords if you have axes
We're not a bunch of rich people looting their way through Europe to kill a few Muslims and get a free ticket to heaven. No! We have to deal with all the rich people looting their way through Europe with their fancy helmets and maille. To hell with trying to aim an arming sword through the slit of a helmet, give me war pick and let me bust through the lot.
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sword units ?
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