Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
For Hispanic factions, the Campaign shall start with the 1212 Battle of Las Navas de Tolosa. This pivotal battle, where all factions in the Peninsula taking part, shall determine your campaign's direction since turn one. Succeed, you'll set aside all of their main army in one fell swoop; Fail, and you'll seal your fate as the enemy shall take your defenseless cities.
Of course, we cannot depict the real scale of the battle in Attila, but we nevertheless try to place the armies in the right place.
Gonna have to borrow one of NASA's rig for that one.
Where's Portugal?
Portugal sent some contingents, where are they?
Thing is, the Portuguese wasn't in command position in Las Navas de Tolosa (Castille at the center, Navarre commands the right wing, Aragon commands the left wing). So, for now they are represented by units embedded on the Armies.