So I wanted to make a post like this basically essentially recapping what is currently in the public build and some other pieces of useful information. This post is more geared towards first timers or other members who don't quite know the same details as others who have been more actively following the mod.
With the latest public build of Medieval Kingdoms 1212 AD you get access to the following.
35 factions:
Kingdom of England + Earldoms units
Kingdom of France
Duchy of Burgundy
County of Toulouse
Crown of Aragon
Holy Roman Empire
Duchy of Austria
Duchy of Bavaria
Duchy of Brabant
Duchy of Saxony
Kingdom of Bohemia
Swiss Waldstatte
Kingdom of Hungary
Second Bulgarian Tsardom
Grand Principality of Serbia
Empire of Nicaea
Empire of Trebizond
Despotate of Eprius
Latin Empire
Kingdom of Sicily
Republic of Venice
Sultanate of Rum
Kingdom of Georgia
Cilician Armenia
Ayyubid Sultanate
Kingdom of Jerusalem and Cyprus
Cuman Khanate
Kievan Rus
Duchy of Lesser Poland
Duchy of Silesia
Duchy of Pomerania
Grand Duchy of Lithuania
Teutonic Order
Kingdom of Sweden
Kingdom of Norway
Factions Coming Soon:
Kingdom of Denmark
Kingdom of Castile
Kingdom of Portugal
Republic of Genoa
Ilkhanate Mongols
Golden Horde
Principality of Antioch
Bazard Voivode
Volga Bulgars
Ghurid Sultanate
Khwarezmian Empire
Over a 1000 units so far and counting! Also featuring custom siege weapons such as bombards and mortars.
Q: Will there be naval units? Will there be custom castles? Will you add more units to this faction? Will there be a campaign?
A: Yes to ALL. All those things will be in this mod, we can't say when exactly but each and everyone of those things will be in this mod before we're through.
That's all I got, I'll update this post with other pieces of info for questions often asked.
-Warman
realy can wait to scuttle english fleet
MWHAHAHAHAHAHAA
CAMPAIGN YESSSS I CANT WAIT TO DEUS VULT MY WAY ACROSS EUROPA
the campaign will be glorious
yess castles :))
What about AlMohads and Castille, you certainly care about insignificant factions like the Swiss and Serbia but forget these two major world players
they are gonna be in the game just wait
"...insignificant factions like the Swiss"
Hello, did you have any history lessons in school about medieval Europe? Swiss troops were fighting all over the place, for themselves and as "Reisläufer"/mercenaries. Up to 1515 they were the official Protectors of Milano and after 1515 (Battle of Marigniano)they developed the "neutrality stance" policy and since then were fighting as mercenaries mainly for France. Why did the French king and the Pope - just to name a few - choose Swiss soldiers as their personal Guards and paid them so well?
Of course this does not mean that other factions as the ones you named shouldn't be in too. They should.
the swiss were very mighty and had an unbeatable infantry. check the burgundian wars ;)
You obviously never heard of the Serbian empire in the 1330-1350. Not so insignificant really. Check your history before posting something like this.
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I do wish you guys would put in the Kingdom of Bohemia.
its there , even hussites
Winged Hussars? Ive been looking forward for next medieval total war, but i dont put any faith in Creative assembly any more. Its good that modders exist.
Winged hussars didnt exist in that period
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We want kingdom of bohemia! (:
Could you guys explain to me why Pomerania and Silesia are Polish factions? Both were under HRE rule in 1212. You could argue that the duchy of Pomerania was under Danish control at 1180+ but polish? I don't get it ...
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Why is this not on steam?
This mod seems to have copyrighted material; specifically, music from Medieval 2 Total war. Watch out!
BS. Music cannot be modified in Attila, it's hardcoded.
I didn't say Attila. I said Medieval 2 Total war. It's an older game and music can be extracted from it easily. I've heavily modded that game myself.
"This mod seems to have copyrighted material; specifically, music from Medieval 2 Total war. Watch out!"
This mod (Medieval Kingdoms:Total War) is for Total War:Attila and music from any source cannot be implemented into Total War:Attila because CA hardcoded Total War:Attila's audio files.
Am I commenting in the right thread? This thread is for a Mount and Blade : Warband mod right?
Nope, this mod is for Total War:Attila. I think I have made that pretty clear in my last comment. You are on an article of a mod with similar names (I think) but for the wrong game, buddy.
Will ther be Baltic pagan tribes (prussians ,curonians, Letgalians) or just Lithuania( my rival neigbhor)
Prussians were animals
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Will there be a campaign for the Kingdom of Georgia?
This sounds awesome. I am really looking forward to playing it. I shelved Attila not long after release. I am going to dust it off now. Thanks.
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When will be some new patch?
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Well hello Medieval Kingdoms team!
Would like to say that iv been following this thread since it came out, every so often i check it out to see the development! It has gone far since it began, still the only "game" i am eager to come out for so long. Your hard work is well spend and your efforts will not be forgotten! <3
Recently played my first ever online battle in a Total War installment (on the band wagon since the first Shogun), and it was with this mod! Epic battle and good fun, great models and awesome feel to it all :D
You guys are doing a great job, and I can't wait to see what the team will come up with next!
Keep it up guys, you are the ones keeping the dream of Medieval 3 alive! :P
I put trust in you about the sophistication with the kingdom of Bohemia!
I just wanted to say a HUGE thank you for this effort. I look forward to playing once I get around all the bugs of a steam install